Unfortunate that there is no common ground. Especially as these suggestions don't reduce the time you spend in the open world, to be frank I can't see your defense against the idea.. just saying no. I can see what you appreciate but it is not clear how it correlates except for a sort of "walked uphill both ways in the snow" sort of vibe. Even if you had a greater reward, with the ideas suggested here you could still do all the content you did before (and would, it's not like finishing the side quests would net you max rank in the zone, nor do the FATEs significantly encourage group play past when the content is hot (released)).
Going to say I will continue to pursue the ideas exactly as is then since you haven't provided anything I feel I can actually consider (all elements don't appear to actually present any actual issue to be considered). As it stands the side quests garishly fill the screen with many time wasting (feeling) quests, something that is entirely unnecessary and addressing would not cause a significant disruption in anything already withstanding. At worst a way to hide quests you don't want to see, because many are really a waste of time (like hundreds of side quests, not via the quest log which takes up your 30 slots). It's not clear which side quests have valuable lore, so you mostly base them off the reward or if they're in a chain and most of them are not in a chain and the rewards are extremely poor. Not just poor because because but using comparative logic you can demonstrate the quest rewards are 'actually' poorly calculated in time value.
If you can provide feedback that can improve their value please do so, however as I said you haven't offered a good reason to continue to make them poor investments on the players end. As these ideas very easily can be designed to not reduce the time you spend in the field, rather you just want them to be low value because because. Like what was examples where excess exp is converted it a token, I'm not going to be magically done with bi-color, or poetics, or whatever- just because I have a one time value boost does not stop me from continuing with the systems.



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