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  1. #11
    Player
    Superskull85's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Jade Drax
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    What is the big deal with side quest XP? They are only one-off missions. They are useless for sustainable XP going into later levelling.

    Side quests are, and have always been, for additional lore and story.

    Why not go to FATE's for XP? Or dungeons? Daily hunts?

    I don't get this obsession with giving one-off quests more XP. :/
    (0)

  2. #12
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Superskull85 View Post
    What is the big deal with side quest XP? They are only one-off missions. They are useless for sustainable XP going into later levelling.

    Side quests are, and have always been, for additional lore and story.

    Why not go to FATE's for XP? Or dungeons? Daily hunts?

    I don't get this obsession with giving one-off quests more XP. :/
    I mean.. why not? One-off quests can still be interesting and at least give you something slightly engaging instead of circling around a map for fates lol. It'd give people incentive to actually do the quests and be engaged with the additional lore. I mean when's the last time you've done a bunch of side quests for the lore?
    (6)

  3. #13
    Player
    Superskull85's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Jade Drax
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Padudu View Post
    I mean.. why not? One-off quests can still be interesting and at least give you something slightly engaging instead of circling around a map for fates lol. It'd give people incentive to actually do the quests and be engaged with the additional lore. I mean when's the last time you've done a bunch of side quests for the lore?
    This past expansion, in fact.

    I mean, the moment you are done with the sidequests you will be doing all of the other sources of XP for the other 18 or so jobs you didn't have side quests for. There is no way side quests will give more xp compared to MSQ's and MSQ's don't even compare to a single FATE. So what exactly are you hoping for? You will still largely do side quests for story and lore. That is their purpose. If you don't like that then ignore them and move on.
    (0)

  4. #14
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Superskull85 View Post
    This past expansion, in fact.

    I mean, the moment you are done with the sidequests you will be doing all of the other sources of XP for the other 18 or so jobs you didn't have side quests for. There is no way side quests will give more xp compared to MSQ's and MSQ's don't even compare to a single FATE. So what exactly are you hoping for? You will still largely do side quests for story and lore. That is their purpose. If you don't like that then ignore them and move on.
    You can say that for literally most things though? Most people complete content and then move onto something else to get exp, I don't think that's exactly a terrible thing as it gives more options and variety then.. idk, fates, roulettes, bozja? I don't think MSQ-esque exp is reasonable, maybe meet in the middle? shrug. I just don't get the argument against it, it's not like it'd impact much at this point of the game and just seems rather contrarian
    (5)

  5. #15
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Superskull85 View Post
    This past expansion, in fact.

    I mean, the moment you are done with the sidequests you will be doing all of the other sources of XP for the other 18 or so jobs you didn't have side quests for. There is no way side quests will give more xp compared to MSQ's and MSQ's don't even compare to a single FATE. So what exactly are you hoping for? You will still largely do side quests for story and lore. That is their purpose. If you don't like that then ignore them and move on.
    There is no reason they couldn't give more than an msq if it was done right, for example as an armory bonus or if they were associated with systems that were delayed (such that you didn't accidentally get launched forward in pacing inappropriately). Many things give more than an msq, it's not some sacred number that can't be gone above.

    Also on the other post about obsession, the OP says it's not some deep dark issue that makes the game horrible- it's just silly feeling and makes them feel relatively unrewarding beyond /maybe/ some interesting lore. Some quests are lore interesting, some are not- the ones that are not and have poor exp feel like a waste of time.. at least in comparison to other opportunities, and this seems like an unnecessary situation given there are ways to amend that.

    This change won't ruin balance and will make them feel better to some players (like myself and those chiming in agreement). There is naught much to lose and some extra appreciation to gain. I don't see any issue with asking and receiving if it was listened to feedback (assuming they take measures not to launch people forward in pacing when they shouldn't be).

    As myself and a few have said a desire along the lines of taking one job to cap wouldn't require the quests to have absolutely absurd values, just more than they have currently.
    (7)
    Last edited by Shougun; 01-25-2022 at 10:01 AM.

  6. #16
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    This time around I leveled my main doing the msq and side/job quests as I went. Fairly painless with some guild hunts thrown in. Then I tackled my 2nd in command, a healer. I finished up incompleted side quests leftover from EW (about 1x level) and did guild hunts for a couple of weeks to get her from 81 to 90. Now faced with a smn and blm to get from 70 to 90, I ain't doin it. Done and done, they can sit there hehe. It is of note that I stopped doing dungeons after the forced ones in the msq. Got tired of the toxic behavior long ago and trusts usually don't cut it. Just not a dungeon runner for xp anymore.
    (1)
    Last edited by Besame; 01-31-2022 at 09:52 PM.
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  7. #17
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Just bumping for the sake of the upcoming expansion. Please consider some sort of system:

    - armory bonus applied to exp
    - perhaps capped exp converted into tomes or some other currency (bicolor, etc)
    - side quests count as completing fates in the zone (for shared FATE level)
    - etc, some ideas to help. In the last expansion unless the quest rewarded an item it was patently worse than a fate.. hopefully that can be addressed.
    (1)

  8. #18
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    978
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Shougun View Post
    Just bumping for the sake of the upcoming expansion. Please consider some sort of system:

    - armory bonus applied to exp
    - perhaps capped exp converted into tomes or some other currency (bicolor, etc)
    - side quests count as completing fates in the zone (for shared FATE level)
    - etc, some ideas to help. In the last expansion unless the quest rewarded an item it was patently worse than a fate.. hopefully that can be addressed.
    Please no. This game throws incredible quantities of XP at you nowadays. Add items that give bonus XP, fc/gc bonuses (gc bonuses can be used on other DCs/servers), food, rested XP, roulette, beast tribes, Wondrous Tails, etc. In EW, by the time I reached the lvl 87 quests, I had all my battle jobs at 90.

    I’ve completed every single yellow quest in the game and they do add up in the end bit it’s more to enjoy the lore.
    (2)
    Last edited by Toutatis; 01-15-2024 at 10:05 AM.

  9. #19
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    I would really like to see a stacking bonus based on the number of jobs you have at max level. It'd be a nice way to reward people for grinding out multiple jobs.
    (0)

  10. #20
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Palladiamors View Post
    I would really like to see a stacking bonus based on the number of jobs you have at max level. It'd be a nice way to reward people for grinding out multiple jobs.
    Why should people be rewarded for leveling multiple jobs? Level a job because you want to learn the job, not because you're going to get extra rewards for it.
    (5)

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