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  1. #11
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Illmaeran View Post
    2. Give people purposefully queuing for ARR dungeons/raids/trial Post-50

    ....
    I stopped doing *all* side quests somewhere around lvl 15 because I was level 25. After that I only did MSQ content...
    Roulette signups can put high level player even in Sastasha - that's the value of it - we don't have to sign up to MSQ 1-50 instances for you to get us in the group. As for leveling - you had MSQ while I was referring to leveling other jobs from 1 way after you've done your MSQ. Healers and tanks can spam instances with no queue time but any DPS job will have long wait time while hunt log or fates drop down really quickly - so it would be nice to put them to 50 quicker - where they have full base toolkit and also access to more instances in the queue (and DPS usually has shortest queue on Alliance raids, usually ARR MSQ ones for which it has to be 50+ level).
    (2)

  2. #12
    Player
    PMSJordan's Avatar
    Join Date
    Feb 2021
    Location
    Lavender Beds 10-54
    Posts
    98
    Character
    Pms Jordan
    World
    Lamia
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    Coils would need an easier version (more easy than normal) then if it's mandatory. The difficulty level of Coils doesn't match any content near its level range by far. I worry that this might make certain hardcore raiders feel slighted though...
    Oh I know coils is very hard for new raiders. That's why I suggested an an easier new normal mode since the standard Coils doesn't classify itself as "normal" currently.
    (0)

  3. #13
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Trim about 30% more quests, the whole wine and cheese bit around Brayflox could be cut out with zero loss of story.
    (4)
    やはり、お前は……笑顔が……イイ

  4. #14
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    they mentioned they're planning to do something major in regards the castrum meriadanum/praetorium, what exactly that is I'm not sure, maybe make them into solo duties?
    (1)

  5. #15
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Revisit field Leves. Either buff their XP, tweak the rewards, or honestly just remove them altogether. Dunno. I used them to get a few Jobs up, but it's just sad how left behind they are.
    (3)
    Mortal Fist

  6. #16
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I wouldn't mind if they removed all the 50 hard dungeons.
    I hate them all and they felt outdated years ago
    (0)

  7. #17
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wolwosh View Post
    I wouldn't mind if they removed all the 50 hard dungeons.
    I hate them all and they felt outdated years ago
    Hell no they were most fun, especially if they continued the story - i deeply miss those and am sad we never will get any more...

    Quote Originally Posted by Listrella View Post
    they mentioned they're planning to do something major in regards the castrum meriadanum/praetorium, what exactly that is I'm not sure, maybe make them into solo duties?
    Imo split it into lv 50 raids, would be perfect, you can have all the cutscenes before/after. Maybe even tune it down to 4 ppl.
    (5)

  8. #18
    Player
    ArkenaeuxBelmont's Avatar
    Join Date
    Dec 2021
    Location
    Ishgard
    Posts
    217
    Character
    Arkenaux Belmont
    World
    Exodus
    Main Class
    Paladin Lv 90
    1) Revamp the squadron system and give them the same AI as the Trusts. This should've been done when trusts were introduced.
    2) Create a Trust version of Castrum/Prae and require that to be done before Duty Finder MSQ Roulette unlocks, and then allow for cutscenes to be skipped in MSQ Roulette.
    3) Poetics Vendor in Mor Dhona should offer the poetics gear from every expansion, so an overleveled character that is still MSQ locked can dump their tomestones and avoid capping.
    4) Increased XP for ARR dungeons.
    5) As someone said, every job gets an AOE rotation at level 40. This would be a huge quality of life upgrade for running lower level content.
    6) Any content that was basically ported from ARR (Toto Rak is a HUGE offender for this), as someone else said, should have their dead ends removed. While they are at it, spawn the final boss chest dead center. Ever notice it's off center? It's because in 1.0, multiple chests would spawn at the end based on conditions one finished the dungeon completing. Up to 4 chests spawned. Now the only one that does is the boss chest, but it kept it's position. It's an OCD nitpick, but it always makes my eyeball twitch.
    7) Fate XP increase, Hunt log XP increase, Side Quest XP increase for all of ARR.
    8) Do... something... with Cape Westwind. Turn it into a solo duty or something and retune it. The poor dude's had years of being wailed on and meme'ed.
    9) I like the suggestion someone mentioned of making your highest level job's job questline a requirement for progressing in MSQ. With one additional add please. A simple pop up or NPC text reminder of "EQUIP YOUR SOUL CRYSTAL".
    10) Expand the Smith's role training. Add in an additional category: Common Adventuring Mechanics. Show off stack markers, confuse arrows, tank busters, esuna'ing debuffs, etc. Really any fundamental mechanic that should be exposed to the player. Also, make the role training from the Smith mandatory before unlocking the duty finder. Should a player level skip, and has not completed these, they should have to complete these right at the initial start after their level skip.
    (2)

  9. #19
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ArkenaeuxBelmont View Post
    10) Expand the Smith's role training. Add in an additional category: Common Adventuring Mechanics. Show off stack markers, confuse arrows, tank busters, esuna'ing debuffs, etc. Really any fundamental mechanic that should be exposed to the player. Also, make the role training from the Smith mandatory before unlocking the duty finder. Should a player level skip, and has not completed these, they should have to complete these right at the initial start after their level skip.
    Possibly, if one is about to do a dungeon for the first time, and there is a new marker type, make the training part of the unlock.... as an example, run to a guy at the entrance of Sohm Al (I think that's the first for stack), he explains what a stack marker is maybe with Smith like "try it", only then does the dungeon entrance appear.
    (2)
    やはり、お前は……笑顔が……イイ

  10. #20
    Player
    ArkenaeuxBelmont's Avatar
    Join Date
    Dec 2021
    Location
    Ishgard
    Posts
    217
    Character
    Arkenaux Belmont
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shibi View Post
    Possibly, if one is about to do a dungeon for the first time, and there is a new marker type, make the training part of the unlock.... as an example, run to a guy at the entrance of Sohm Al (I think that's the first for stack), he explains what a stack marker is maybe with Smith like "try it", only then does the dungeon entrance appear.
    This is a good way to expose the mechanics early. Also ensure that the mechanic is presentable in a way that outgearing won't negate it being shown and learned. Good thinking.
    (1)

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