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  1. #1
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90

    when to bring beast master in

    i would introduce beastmaster when the sanctury island are being introduce

    i also add limit job arena

    aswell as squardon runs with limit jobs
    (4)

  2. #2
    Player Conundrum's Avatar
    Join Date
    Nov 2020
    Posts
    478
    Character
    Marius De'romanas
    World
    Malboro
    Main Class
    Dancer Lv 90
    I remember loving that movie as a kid (the sequel was terrible though)

    (5)

  3. #3
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    It could also come when BLU makes the jump to 80.
    (3)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  4. #4
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Savagelf View Post
    i would introduce beastmaster when the sanctury island are being introduce

    i also add limit job arena

    aswell as squardon runs with limit jobs
    please no. no more limited jobs. real jobs that are different from what we currently have. i dont understand the obsession with limited jobs and jobs that are just reskins of current jobs.
    (6)

  5. #5
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Every Job in FFXIV except BLU is a bespoke piece of design, made to fit into the boss content of the game.

    BLU isn't because it's a collection Job that has no bespoke elements. It is literally cobbled together from elements around the world.

    BST would be no different.

    You really want definite, bespoke designs in group party content, where Job performance falls within certain expected parameters.
    (3)

  6. #6
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Floortank View Post
    Every Job in FFXIV except BLU is a bespoke piece of design, made to fit into the boss content of the game.

    BLU isn't because it's a collection Job that has no bespoke elements. It is literally cobbled together from elements around the world.

    BST would be no different.

    You really want definite, bespoke designs in group party content, where Job performance falls within certain expected parameters.
    The advantage of limited jobs is, they don't have to be compatible with the other skills, the raids.
    They can also experiment with new ideas with limited jobs, and something like Beastmaster, for example, could be as unbalanced as BLU, and people would be happy about it, not angry.
    We already get new regular jobs each expansion.
    (7)
    Last edited by Shironeko_Narunyan; 01-05-2022 at 12:52 PM.

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I'm sorry, but where does this idea come from that Beastmaster *MUST* have pets collectable around the world to essentially just be "FFXIV Pokemon: Gotta catch em all!" when Summoner exists as a pet-type job with a certain selection of pets you unlock / obtain canonically in their story line? Even BLU's ability learning couldve been questline gated, such as learning Bad Breath from a Morbol threat in their storyline or Magic Hammer learned from a quest-based "Apanda" (O3S add name, don't know the previous one), Martyn congratulating you on your victory and then you accidently slap him with a hammer as you shake his hand.

    Beastmaster does not and should not require to become a Limited Job to justify its exstence as a pet-type job. It is in my opinion bad enough that one full job people looked forward to play in regular content (you can't even use it for MSQ quest instances) has been delegated to side activity status when said side activity could've been encouraged via normal party compositions. What we have now with BLU is likely never going to change, but let us not kid ourselves that BLU had to be this way for "tradition", because by same tradition Black Mage isn't abusing elemental weaknesses, Bard is hardly a bard and rather a singing bowslinger, Summoner for the longest time was not an intense summoning job like other FF games and Red Mage isn't nearly the "jack of all trades, master of none" as other games, something BLU could've done the same.

    Additionally, blue magic learning differed from one FF game to another, FFXIV could've incorporated ability learning (and balancing) in a more structured manner or at least have three different types of BLU soul crystals / kits befitting a more designated role for BLU so you could still have BLU an actual jack of all trades, just not all of it at once.

    My point is, Beastmaster could be a melee or ranged job with the usage of a pet similar to Summoner. I mean even Dark Knight and Machinist technically have pets, even if its just one right now, yet Machinist had two different auto turrets once, so there is that. You don't need an infinite amount of pets, three to six could be fine enough to create intricate gameplay.
    (1)
    Last edited by Reinhardt_Azureheim; 01-05-2022 at 01:05 PM.

  8. #8
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I'm sorry, but where does this idea come from that Beastmaster *MUST* have pets collectable around the world to essentially just be "FFXIV Pokemon: Gotta catch em all!" when Summoner exists as a pet-type job with a certain selection of pets you unlock / obtain canonically in their story line?
    SMN pets are stances at this point, not what people who like traditional pet classes mean when they say "pets".

    Ultima Online had you go out and tame, then train your pets. They fought for you, and your job was to heal them, and if you had the build for that, do some additional damage. Your pet became a personal thing, you'd look for stronger ones, you'd name them, they had to be fed. There was a relationship between you and your pet.

    Dark Age of Camelot had the Bonedancer, a class that had a team of pets. You could spec into casters, healers or whatever, then add ranged/caster/melee DPS, and you'd have your tank, so you'd basically micromanage your pet party. The whole party had the strength of one player, it killed more slowly that others, but had basically unlimited sustain.

    These are just two examples of fun pet class designs from the past. The best the FFXIV Summoner ever got was the Titan tank pet, and that was so janky, it never got really fun to play with -- but it was still my main job in ARR and HW, because it came closest to what I liked in other games.
    (4)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    We have a pet job that's been squeezed into the narrow boxes this game has, and after 8 years of no direction and the first decent rework, it's still a clunky, lacklustre peice of gameplay.
    Pet jobs just don't work in this systemn that's why Beastmaster needs to be something different to justify it's inclusion.

    It should be a limited job that works to expand the companion system.
    The Companion Chocobo is the best pet system in the game, if Beastmaster could add more to this system it would not only be a great limited job in it's own right, but it could expand gameplay options for all jobs by way of giving us additional companion creatures.
    Beastmaster could tame them, and bring them into duties as it's unique selling point, while every other job could still use them in world zones just like the chocobo.
    (2)

  10. #10
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    I'd rather not watch another job I'd like to play get shunted into Limited Job status like BLU did. When BLU first released back in SB it was 20 levels below cap, barred from doing PoTD, and was relegated to playing old content. It took until Shadowbringers for their level cap to get raised to 60 and later on 70.

    Who's to say SE wouldn't do the same to BST and cap them at 50 on release and have them run the same ancient content that's been ingame for 8 years now when the current cap is 90 now?
    (1)

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