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Thread: BLM Thoughts.

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  1. #10
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Burningskull View Post
    Step 1. Even IF I cared to use materia on any job it wouldn't be blm lol. I don't enjoy playing and only got it to max level.
    I mean I hate to say it then, but your opinion is kinda irrelevant. It takes more than levelling a job to 90 to actually understand it. BLM has a ridiculous amount of mobility tools now, to the point where we're almost more mobile than Red Mage (admittedly in bursts of it, rather than a consistent every other GCD). It has 2 Charges of triplecast, swiftcast, sharpcast charges every 30 seconds and has 2 charges (and procs last for so long now that you practically always have one available), instacast paradox in ice, and it's two zipping moves. For everything else there's slidecasting.





    Quote Originally Posted by Burningskull View Post
    Step 2. I do abuse my movement tools. So much so that I run out. I also have no clue when you are meant to use Sharpcast and tend to ignore it since the long cast times make it difficult to weave Sharpcast in. Aetherial Manipulation is horrible on controller. Between the lines is nice but it's only there when you have Leylines which is once very 120s.
    You use sharpcast as the first thing in your opener, and then weave it every time you switch from Fire to Ice (as this is always a short cast). Aetherial Manipulation is fine to use on a controller, even more so if you run with premades and thus know someone you can trust to be in the right place, and have them at the top of your party list.


    Quote Originally Posted by Burningskull View Post
    Step 3. It is impossible to memorize every fight in this game. If you are only playing BLM in say Savage or Ultimate then sure. Memorizing the fight would be necessary but that's any job imo.
    I mean that's literally the point in Black Mage? Ask almost anyone what the difficulty of Black Mage is, and it's always that they have to have a good understanding of the fight mechanics in order to maintain uptime, possibly more than any other job.


    I mean there are some legitimate issues with BLM, namely the absolutely horrendous dropoff of potency for Foul, and the cooldown change for Leylines blows, but most of the problems you listed can be overcome by just improving at the job.

    Quote Originally Posted by CKNovel View Post
    As someone who has little raiding experience on BLM and just plays the job once every 2 years:
    Is that amount of mobility even legal on BLM?

    Since I didn't cared much, I tried to keep triple cast for movement rather than for the rotation, I'm not sure if it's still supposed to be part of the rotation.
    Results? I often sat on 2 charges, dynamisation and swiftcast.

    Even when actively using the tools, I was often sitting on 1 stack of triple cast.

    If played optimally, you should only have one extra use of triplecast over a whole fight, and that's during the opener, as it should just be slammed on cooldown from then on; however that's in a perfect world when you know you can get away with it.
    (5)
    Last edited by LilyPendragon; 01-04-2022 at 06:58 AM.