Starting in Stormblood, there are some locked behind jumping puzzles, in non-flyable zones, in a game not designed for jumping puzzles. So it’s not like they completely did away with difficulty.

One thing I noticed though is that Shadowbringers’ achievement for sightseeing has a Roman numeral “I” as if they planned to do a second series like with Stormblood but never got to it. Endwalker has no numeral so I guess what we got at release is what we’re getting.