Quote Originally Posted by Kakure View Post

Maybe I'll come around to the idea of gaming NFTs if someday Square uses this technology to let us trade items seamlessly between our FFXXIX, FFXXIII Online, and Kingdom Hearts 6 Final Ultra VR 4.2 characters. Until that time, I will continue to think of gaming NFTs as greedy and inherently bad because what game publishers mean when they talk about NFTs is greedy and inherently bad. You are the only person here talking about value-neutral digital container technology. When the game publishers you are defending talk about NFTs, it is because they see a new way to cash in on the insanity they observe in the digital art space either by introducing artificial item scarcity or finding a new way to justify taking a cut of player-to-player transactions they were previously shut out of or -- and I believe this is probably the primary driver of corporate hype about gaming NFTs -- simply by hoping that whatever noxious combination of speculative greed and mass stupidity that has led to the explosive growth of video/JPEG NFTs manifests here and people who are too dumb or poorly informed to know better go "Ooh! NFT guns! I know someone who bought a car reselling NFTs! I better get in on the ground floor!"
The thing is, they would never need to attach an NFT to an item to allow us to bring them between games they own. Its complete and total overkill. Thats why I just find it so baffling that people like Mysticp try and say other wise. We know the real reason they want them, they want to profiteer off having it in gaming. Because outside of that, they hold no value in being turned into NFT's. A total waste of time and resources for literally no benefit.