Quote Originally Posted by Rhysati View Post
Here, I'll help you. In the past as a gamer, if you went to the store and bought a game, you got a complete finished product. Period. Games didn't release in a broken mess that they could fix later(or never) while raking in money hand over fist. That happened when gaming moved primarily to digital. It also came along with early access gaming as the big corporations saw that people would throw money at developers despite their games being unfinished and broken.
That line speaks to me alot. In the early 2000's you actually owned a physical copy of your game. You didn't have to endlessly update your game because the developers couldn't be arsed to finish their product. I also think the slow march of everything being digital has significantly contributed to the downfall of this industry. There were expections that had to be met. Developers had to work days only to deliever the best possible experience until launch. Most of the time, what you had was an awesome experience.

Then came the Horse Armor with Oblivion. Small DLC's that on the surface didn't seem like much harm. It opened the path to worse however. Now take a good look at EA and the Sims series and that's how bad things have gotten.

Don't know much about NFT but can we just go back to playing games that were made with passion? Like that's a foreign concept. What happened to developers that wanted to delight and entertain? Companies treat consumers like we're not supposed to know better and hey that's good for us. Very depressing times indeed.