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  1. #1
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Of course they are hard for new players.....it is content intended for level 83+ players.

    If you are boosting, you reap what you sow.
    (101)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,896
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    But your friend passed Shinryu, Tsukuyomi, Titania, Innocence, and SoS…

    How is Zodiark ‘a bit extreme’?
    (63)

  3. #3
    Player
    Dewslam's Avatar
    Join Date
    Jul 2016
    Posts
    222
    Character
    Dewslam Beefgrab
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    But your friend passed Shinryu, Tsukuyomi, Titania, Innocence, and SoS…

    How is Zodiark ‘a bit extreme’?
    It introduces new mechanics, like most story centric trials have done in every expansion. Lots of people have trouble with the spinning floors and looking up to consider where the stars are going to fall without having markers on the floor.

    I don't think it's extreme, or especially difficult in contrast to the learning curve of other content the first time doing it, mind. But I can see how some people do.
    (5)

  4. #4
    Player
    Unsung_Wanderer's Avatar
    Join Date
    May 2017
    Posts
    60
    Character
    Moh Mo
    World
    Adamantoise
    Main Class
    Paladin Lv 82
    Not really "new" anymore if you're doing Endwalker MSQ, but ok.
    (7)

  5. #5
    Player
    HisShadowX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    332
    Character
    William Hart
    World
    Jenova
    Main Class
    Samurai Lv 90
    I personally think the difficulty is okay but I think this is something that can and should be adjusted. I feel there should be a Gambit system for our Trust NPCs and I should be able to change who they focus on and at what percentage they start healing.

    We had this in FFXII in which other games like Dragon Quest Orgins used this same system.

    Let us users program our NPCs or adjust them
    (1)

  6. #6
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    this has to be a troll thread. like come on...

    you are trying to say.. your friends went through NINETY levels.... did all the other trials... and the last one was "too hard"

    please explain, in detail, how this is possible. unless, as some have pointed out, you told your friends "no need to do the rest of the game, end game is where its at!" and they bypassed literally 90% of the game and learning the mechanics. If that is the case, the problem is not the final trial is too hard, its that they have you as a friend who didnt let them learn in the first place.
    (33)

  7. #7
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Any new fight is hard until you learn the dance. Keep at it.
    (27)

  8. #8
    Player
    Casti_EL's Avatar
    Join Date
    Nov 2020
    Location
    Gridania
    Posts
    193
    Character
    Casti Elensar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    I wouldn't consider myself a good player being quite casual and I learn better by doing rather than watching videos/reading guides so it always takes me a couple of attempts to learn a mechanic (and heck, there's still mechanics in-game I struggle with) but I would say that wasn't the hardest fight in the game.

    Granted took three attempts to beat it the first time around (manly due to other party members dying to mechanics) but we got it together and had it completed within 30 minutes. I'd agree with most other responses though - after 90 levels you shouldn't be struggling too much that fight (unless you boosted which tbh - no new player should really do and I never understand why they would), there's certainly harder ones along the way.
    (7)
    Casti Elensar
    Gilgamesh (Aether)
    Validation <<ERROR>>

  9. #9
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I'm a casual.... I unsub for long periods of time and come back for the story. It's not just boosters that had trouble. Thankfully, there was a player that everyone could follow around to avoid mechanics. He/She is a saint. For people that play consistently, I am sure it was easy. For those that say increasing levels = increased difficulty, I don't agree. We aren't or shouldn't all be on a linear path to raiding. You character gets stronger, so it should offset.

    The amount of imminent death mechanics is becoming absurd to me.... fine if mechanics are punishing, but we aren't all trying to raid, and frankly we aren't all trying to memorize every fight in this game. Wasting gray matter on team jump rope isn't my idea of fun.
    (13)

  10. #10
    Player
    Katt_Felista's Avatar
    Join Date
    Oct 2013
    Location
    Rent Free in many heads.
    Posts
    219
    Character
    Katt Felista
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Hmm... "I had to die 3 times to a new boss before succeeding ! 3 times ! Can you imagine that ?! it's unfair !"

    Oh... Anyway..
    (35)
    Last edited by Katt_Felista; 01-02-2022 at 11:44 PM.

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