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  1. #141
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Cleared trial 1 on the first attempt. Found it to be fairly easy. Trial 2 the group kept wiping. I had the mechanics figured out but the other party members couldn't seem to do them properly so the instance timer ran out. Did the trial with a trust right after and cleared it without any issue because unlike the human players, they did the mechanics properly.

    Third trial had a few wipes as well, which I was happy about. Final boss SHOULD have a difficulty after all. Party figured out the fight and we cleared.
    (0)

  2. #142
    Player
    Darkobra's Avatar
    Join Date
    Aug 2014
    Posts
    445
    Character
    Darkobra Kage
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    It's Zodiark. THE big bad. The one we've been hearing about for years. It's not meant to be taken lightly.
    (6)

  3. #143
    Player
    Vahenir's Avatar
    Join Date
    Oct 2021
    Posts
    7
    Character
    Denara Razorthorn
    World
    Zodiark
    Main Class
    Summoner Lv 90
    I can't say I'm all that much of a fan of the trials past stormblood, mainly because they just stack on more and more crap going on. More mechanics with terrible telegraphs with layers of mechanics that if you fail one you die to the second. During the trials of endwalker, even though they were cleared, i felt like a waste of oxygen when i got out of them since i was dead way too much due to not knowing the mechanics beforehand on top of a single mistake meaning instant death. Normal trials/dungeons etc should not require a guide or multiple wipes to figure out, that's for the extremes.

    If they continue to ramp the difficulty every expansion there will eventually be a point where people just call it quits because they don't feel they can pass a mandatory boss without a full premade on voice comms.
    (3)
    If you are reading this you have finished reading my post and are now reading my signature.

  4. #144
    Player
    Renka777's Avatar
    Join Date
    Jun 2018
    Posts
    42
    Character
    Renka Shimizu
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    There was certainly some progression in it for my party, but over time veteran players will get it in a roulette and help them through it........
    As if veteran players with brain will queue trial roulette if they know they can get zordiak with full newbies party...... (you can't dodge it with ilvl)

    Its a true waste of time, really
    (0)

  5. #145
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Miiu View Post
    Do you mean party content as in the extreme version of those trials? If so yeah I'd say so too. Though I doubt people who struggled with the basic version of the fight would willingly jump into the extreme version of it.
    I’m saying if someone uses “skip fight” on sastasha, they will never participate in any msq dungeon past sastasha until they go back and clear sastasha and so on.
    (4)

  6. #146
    Player
    Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,044
    Character
    Peter Redhill
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    The first time I did Endsinger was a god damn nightmare. Had to of died like 10 times to it. Gave up next time got carried through it. It's the moons I can't keep up with a mechanic that keeps happening behind me. Maybe it's my ADHD, but I feel like increasing difficulty is fine, but you gotta know your audience. A group of all first timers is a damn meat grinder to content where shit is constantly happening with damn near no time to react to it. I personally hate shit like that, but you won't find me in savage. I just question why stuff has to be that unforgiving? I get it if it's ment to be challenging. But at that point I just wanted to see the story at the other end. I didn't care about feeling accomplished for beating this hard fight. And honestly I don't care. But it is what it is. The more people do it the easier it gets.
    (2)

  7. #147
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Then dont buy a skip and dont do all the stuff unsync is my general response for that.

    Especially Zodiark and even more his EX version are way, by far too easy considering his importance...
    (1)

  8. #148
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    I'm sure they'll get toned down eventually... But for now... If you're level 80-90 and still new then there's a huge problem.

    Maybe... Maybe less people should use level skips and learn their jobs first?

    Sages and Reapers I give a pass. People are still trying to figure them out fully. Summoner and Monk need re-learning too, I guess.
    (1)

  9. #149
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I thought the difficulty was largely fine. Did the second trial with Trust so no real comment there (except it was actually nice/funny to see the AIs troll each other and make mistakes. They definitely were NOT perfect).

    The first trial took a few wipes to get, especially the starfall mechanic, but it all made sense after seeing the mechanics a few times. Plus it was largely the case where a few stronger players could carry the rest to victory if they were struggling.

    The last trial also took a couple of wipes, mainly the planet collision mechanic. Again, though, not overly tough if you saw the mechanics a few times and the stronger players could help the weaker.

    The important thing to me that differentiates these fights from harder content is that there really isn't anything that one player will do (or not do) that will outright kill the entire party (which is an issue I had with the QTE in Seat of Sacrifice). Story content shouldn't be without challenge but should encourage players to work together, while allowing stronger players to help the weaker players through.
    (0)

  10. #150
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Please don't give them a reason to make even normal trials completely braindead. Your friends should learn to deal with a little adversity and challenge. This game is not that difficult, and normal trials are forgiving enough that it shouldn't be rocket science. This game is very casual friendly (hello, I am a casual) and I don't think they need to dumb down normal trials just because other casuals happen to struggle a little bit.
    (9)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

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