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  1. #21
    Player
    Garnetiferous's Avatar
    Join Date
    Nov 2013
    Posts
    66
    Character
    Cecille Williams
    World
    Balmung
    Main Class
    Summoner Lv 90
    The difficulty of the trials is right in line with the trials from stormblood and shadowbringers. So if you could get through those, there shouldn't be an issue with these.
    (2)

  2. #22
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Honestly, with how twitchy in reflexes things have gotten..... I don't understand how some people could even play this game. Maybe I am just old. But I am married to someone with MS and this expansion makes me think there is no way I would recommend this game to someone with any kind of motor control issue. It's a shame, because the story is so good.
    (12)

  3. #23
    Player
    Comfort's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Nixx Loha
    World
    Omega
    Main Class
    Scholar Lv 90
    Games are meant to have challenges for you to overcome. Its the same with other FF games also, the further into the story you go not only do the bosses become stronger they add extra challenge with different mechanics.

    If the only difficulty to encounters in this game was attaining the power you need to reduce a boss health to 0 it would be a pretty boring game.

    It fits in with the difficulty increase with the single player games too, where you start needing certain comps for encounters, certain buffs and debuffs, certain armor/weapons/items.

    Extra mechanics you just need to learn is nothing, you will learn them and from the work put into learning them you remember them.
    (4)

  4. #24
    Player
    Mihari's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Ayumi Mihari
    World
    Shiva
    Main Class
    Machinist Lv 100
    Personally, I found all 3 normal Endwalker trials easy to do and very "casual" nowadays. The mechanics, especially for Zodiark with triangle, square or circled AOE's, are easy to read and to do the correct thing in time. In my opinion, the trials hase become easier from expansion to expansion and doable for everyone. And yes, I'm nearly 50 years old and still have enough reaction to pass the trials with ease.
    (1)

  5. #25
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CrayonsAndPaint View Post
    Let me start off by saying the trials are easy for me, because I’m used to harder fights like those, but my friends who are new to the game, couldnt for the life of them understand what to do when doing the Zodiark trial. There’s honestly no need to make MSQ trial bosses that hard.

    I just think it’s a bit extreme.
    I agree. I didn't struggle personally but I did it on PLD and you have to actively try and fail on a tank to get KO'd but looking at it objectively it does seem a lot for some players for MSQ progression. My party did wipe a few times clearing it and most of them had finished the expansion. It certainly seemed like a step up in difficulty to me.
    (2)

  6. #26
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    I sense a lot of glee in this thread. "lol look at those casuals", paired with a sense of superiority.
    (11)

  7. #27
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Most of the mechanics of all three trials are either telegraphed with a little delay between the telegraph and the snapshot so you can still slightly adjust or have a fairly obvious visual cue like the last one having a glowing mouth. Cues like that have been around for years and all of them are found in mandatory MSQ content.
    The only new mechanic were spinning platform, star patterns and colliding planets. Of all three mechanics, only star patterns can easily kill you because they fire in pretty quick succession and if you didn't get how they drop after the 1st and 2nd round, the 3rd will kill you if you stood in one. Spinning platform and colliding planets is easily survivable by everyone even if thy fail it for the 2nd time. At 3 vuln stacks, they'll probably one shot you but you get ressed and can try again.
    All other mechanics are not only a reuse of mechanics we've already seen but also even more lenient when it comes to telegraph/ snapshot timing.

    You don't have to be a raider to get through the fight. You just need to pay a little attention to what's going on around and you and try to either understand the pattern or discern where the group moves to if you didn't understand it at all after a few attempts. If there's a giant telegraph going out from two colliding planets it's not that difficult to understand that you should probably keep your distance from planets. If you still stood in an aoe after the spin if you were in the safe zone before it spinned, try standing in the danger zone before the spin next time and see what happens.
    None of that requires endgame raider-level gameplay. Just a little bit of attention and willingness to experiment if something failed.
    Nobody is new at 80+, everybody has seen plenty of mechanics and most of them several times over by doing MSQ alone.

    And if all that failed: follow the majority.
    (3)

  8. #28
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,369
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shironeko_Narunyan View Post
    I sense a lot of glee in this thread. "lol look at those casuals", paired with a sense of superiority.
    Welcome to literally any discussion on the internet.
    (8)

  9. #29
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Good.

    They are over level 80. Some kind of skill check should always be present. If someone cannot cut it, well, git gud.
    (12)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  10. #30
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Shironeko_Narunyan View Post
    I sense a lot of glee in this thread. "lol look at those casuals", paired with a sense of superiority.
    (23)

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