Quote Originally Posted by Risvertasashi View Post
So, GShade, ReShade, etc aren't really in any better standing. SE's official policy is "just don't use it." For everything, including shaders.
Fair, but someone oughta tell Nvidia that, then, because they have it on the list of Officially Supported with Developer Blessing games on the Freestyle website.

(To be fair, though, while most ReShade forks function by replacing the Direct3D DLLs and getting loaded into the game, then proxying all calls it makes to Direct3D and post-processing the resulting frame, Freestyle went way off the beaten path; it doesn't seem to hook/replace anything because it post-processes everything in the actual Nvidia driver, and just uses GeForce Experience to hook the activation hotkey outside of the game itself and provide the Freestyle UI.)