Before you go accusing another user of posting lies you should really fact-check yourself. You've posted a load of nonsense here.Talking very specifically about Stormblood, people were complaining so much about dragoon and samurai because they had no party buffs and nobody wanted them in their parties. So there was an issue with selfish jobs, but on the other end. And I personally don't see issue with haveing ACT and FFlogs, but how they are used. As far as the community that uses them becomes more and more agressive, there is a point where many people (as I did in the last year and half) just had enough of this crap.
Oh, yeah. Ok, where did dragoon memes came from? Dragoon was so bad, that when my static was not playing our dragoon almost quit the game because in 2/3s of PFs dragoon was locked. For samurai, they were taking it, but it was nothing like in ShB "ooh, we need samurai, look at those numbers". It was more like, we have ninja and we need another one that is not dragoon. And we lost the old dragoon thanks exactly because of this locking it out of the content. I personally was a fan of what the dragoon was about. Didn't mind to have the ultra strong melee DPS that is constantly hard locked so they should be aware of their skill set and how to use it to take out the maximum of the job. Black mage is not dealing with the same now because they don't lock it (or fortunately they don't know how to lock it in PF), but they get all the "just change to red mage" crap from a while.
Are you talking about the lolDRG/floor tank DRG memes that started in ARR and HW? Trust me, they had nothing to do with this supposed lack of utility you seem to be under the impression the job had, and everything to do with bad players (and with DRG’s unfortunate lack of magical defense in ARR). Quite the contrary, it has offered party buffs since HW when they introduced Battle Litany. And it was a staple job in both HW and SB. Any raider worth their salt knew this. Even the casual raiders who didn’t subscribe to the raid meta were well aware the holy trinity for DPS were DRG, NIN, and BRD in SB. In HW, it was DRG, NIN, BRD, MCH.Oh, yeah. Ok, where did dragoon memes came from? Dragoon was so bad, that when my static was not playing our dragoon almost quit the game because in 2/3s of PFs dragoon was locked. For samurai, they were taking it, but it was nothing like in ShB "ooh, we need samurai, look at those numbers". It was more like, we have ninja and we need another one that is not dragoon. And we lost the old dragoon thanks exactly because of this locking it out of the content. I personally was a fan of what the dragoon was about. Didn't mind to have the ultra strong melee DPS that is constantly hard locked so they should be aware of their skill set and how to use it to take out the maximum of the job. Black mage is not dealing with the same now because they don't lock it (or fortunately they don't know how to lock it in PF), but they get all the "just change to red mage" crap from a while.
I think you have your expansions confused. No decent PF was locking out DRG in SB. It was part of the meta comp. SAM was far more common to be locked or passed up when it came to groups that were meta- or parse-centric because they offered nothing in an environment where buffs and buffing personal damage were king. Aside from the fact that DRG offered incredible synergy with perhaps the most broken DPS job in SB after SMN: BRD.
Are you perhaps confusing SB (Stormblood) with ShB (Shadowbringers)? Because those were two very different expansions with two different metas. Again: please do some fact checking yourself.
Re: BLM switching to RDM—this has always been primarily a prog strat simply because RDM offers the recovery option with Verraise, and BLM requires extensive fight knowledge so that they can perform their rotation with as little forced movement as possible. Prog strats will always take an option for a combat raise over not having it at all; as well as just simplicity in general. You see this with WHM and AST: WHM is taken for prog due to ease of play compared to the latter (no card shenanigans) and (in SB and ShB, at least) its bottomless MP and penchant for recovery. AST is used after prog has finished because of the buffs it brings the raid.
Last edited by HyoMinPark; 08-05-2022 at 05:01 PM.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
And how are the triggers made? By world firsters doing the content without the triggers so they can write said triggers! They can't even be created without people running the content in the first place.,Tbh you are missing the point entirely. ACT triggers are the real cheats, generally made by players themselves during when it's relevent and in my book is already too much yet world 1st players abuse them. These addons are blatently cheats and nobody would ever consider doing ultimate with them if they care about the content. Also they are only made/released a lot later into the release cycle where they become obsolete.
Your response gets the same reaction for me as Zepla complaining about these addons, I don't give 2 cents abouts your opinion because it's worthless and holds no meaning.
You are mistaken DRG was meta and it only got changed after alphascape when fflogs came out with a new criteria called rdps/adps which displayed that blm and sam could hold their own in encounters.Oh, yeah. Ok, where did dragoon memes came from? Dragoon was so bad, that when my static was not playing our dragoon almost quit the game because in 2/3s of PFs dragoon was locked. For samurai, they were taking it, but it was nothing like in ShB "ooh, we need samurai, look at those numbers". It was more like, we have ninja and we need another one that is not dragoon..
The reason you saw so many sam/blm in PF after alphascape became irrelevant was because a good player on blm or sam could carry a entire party of people that can't press buttons and cannot dodge puddles if they got to the end of a fight.
To this day I still say to every blm in prog change to rdm or smn, unless we would have a 2nd caster but we never do so yeah play rdm or smn, you playing blm limits your groups prog not having a extra ress.
It takes one pull to see make a trigger my dude.
Triggers are essentially telling you something that happened ingame that you should know about to clear the content, well the basic functionality anyway.
Nowadays there are too many things and Triggernometry is the worst offender even more then what people say about dalamud.
If it doesn't involve 'cheating' and is simply visual changes which only the player themselves see, and as long as people aren't posting graphic images of their character (which is what infuriates the devs), then I don't see a problem with mods.
I'd like to figure out what peoples' opinions on this is...
If it's cheating to use ACT's bot that gives players mechanic callouts, which are themselves limited and only really get into specifics when stuff is on the players' screen already (if at all), then would static members giving callouts to people also be considered cheating?
One is an automated process, the other is you bothering someone to give you the layout for you. Both accomplish the same thing, and you still need to know how to resolve the mechanic on both.
Is it not more cumbersome to, say... and taking something easy that a lot of people have done... take Construct 7's math thing. There are people with dyscalculia, and I do know someone whose issue was so severe she had issues clearing TEA's Limit Cut because she couldn't count. She had to resort to shapes rather than counting dots. When farming the Lighthouse, I had to resolve my own math mechanic and also look at her number and health in advance to tell her which number she had to go. And on one run, I had to do it for her and someone else who wasn't getting the mechanic. And I don't use voice chat, I had to type everything in.
Sure, it's a third party tool and that's a no-no. But if it's just to call mechanics out for people and give them a heads up on what they have to do, is it really cheating? Especially when you can replace it with other people, making it cumbersome for others to do so? Yeah, yeah, you're meant to go through content on your own... but let's be honest, even high-end raiders do call-outs. As I said: on both occasions, you still need to know how the mechanic is resolved. So you're really just automating the process, I assume.
One is a cheat in the fact that it slaps overlay over the screen telling you exactly where to go. The second is kind of lame but not that uncommon, especially when your ACT layout is just some guy avoiding mechanics while telling the new guy where to run to. Depending on the call out guy's day and energy your ACT might not run so fast. lolI'd like to figure out what peoples' opinions on this is...
If it's cheating to use ACT's bot that gives players mechanic callouts, which are themselves limited and only really get into specifics when stuff is on the players' screen already (if at all), then would static members giving callouts to people also be considered cheating?
One is an automated process, the other is you bothering someone to give you the layout for you. Both accomplish the same thing, and you still need to know how to resolve the mechanic on both.
Is it not more cumbersome to, say... and taking something easy that a lot of people have done... take Construct 7's math thing. There are people with dyscalculia, and I do know someone whose issue was so severe she had issues clearing TEA's Limit Cut because she couldn't count. She had to resort to shapes rather than counting dots. When farming the Lighthouse, I had to resolve my own math mechanic and also look at her number and health in advance to tell her which number she had to go. And on one run, I had to do it for her and someone else who wasn't getting the mechanic. And I don't use voice chat, I had to type everything in.
Sure, it's a third party tool and that's a no-no. But if it's just to call mechanics out for people and give them a heads up on what they have to do, is it really cheating? Especially when you can replace it with other people, making it cumbersome for others to do so? Yeah, yeah, you're meant to go through content on your own... but let's be honest, even high-end raiders do call-outs. As I said: on both occasions, you still need to know how the mechanic is resolved. So you're really just automating the process, I assume.
ACT text-to-speech triggers—which is what Midareyukki seems to be primarily taking about—do not put any overlays on your screen. It’s just a voice in your ear saying something like “Dynamo > Chariot” or “Left”/“Right”. You are thinking of something completely different, and something that a decent number of raiders are actually not okay with (the untelegraphed AOEs suddenly becoming telegraphed). The text-to-speech triggers are no different than a voice in Discord calling them out to you.One is a cheat in the fact that it slaps overlay over the screen telling you exactly where to go. The second is kind of lame but not that uncommon, especially when your ACT layout is just some guy avoiding mechanics while telling the new guy where to run to. Depending on the call out guy's day and energy your ACT might not run so fast. lol
Personally, I don’t consider text-to-speech triggers cheating since one still needs to understand and execute the mechanic. I don’t see how ACT telling me “Dynamo > Thermo” is any different than a static leader saying “Dynamo into Thermo” outside of removing human error/processing delays. The ACT triggers simply read the battle log and relay the information to you as an audio cue.
Last edited by HyoMinPark; 08-12-2022 at 02:41 AM.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.