Quote Originally Posted by Omedon View Post
No.

This goes deeper than dungeons ("In from the cold" anyone?), this is a big problem with the idea of "MSQ as both gate to the game *AND* a skill test." It's busted, it's escalating, and the entire concept is audacious. There comes a point where you've proven yourself and should just... get to rely on unlocking the game because it would be ridiculous to get blocked at the 11th hour.

The dead ends is a part of the problem. Less so because yes, it's group content and you COULD get carried through it, (again, see "in from the cold") but it's still a problem. After Xhundred hours in the MSQ, I should not have to be Xhundred times better to just... unlock the game! Should I just expect that the day will come in another decade where, at a decade older, my reflexes won't be able to hack the MSQ? Am I just done then? In any other game it might be reasonable, but not in an MMORPG like this.

Just my opinion.

my god XD is the skill gap between the super casual and the average player this DEEP? i stoped struggling with the majority of dungeon mecanics after i cleared my first ex.. the only trial to even make me sweat was hydie/zod and barbie. you cannot seriously expect the game to be so easy that you dont need to make any effort to get better at it. no game is going to hand hold you and ffxiv already hand holds to a rediculous degree. im sorrry but for your own sake please make an attempt to improve at the game