git gud and stop whining lol
git gud and stop whining lol
I would like to see this dungeon and every other final MSQ dungeon moved into the MSQ roulette. I don’t really believe it belongs in the expert roulette. This is overturned for an expert and it takes longer.
It really sucks to get this in the expert roulette as I find it such a depressing dungeon. So much that I will eat the penalty for dropping it.
I found that they are undertuned for an expert to be fair... But don't worry, next patch Dead ends will disappear from expert roulette.I would like to see this dungeon and every other final MSQ dungeon moved into the MSQ roulette. I don’t really believe it belongs in the expert roulette. This is overturned for an expert and it takes longer.
It really sucks to get this in the expert roulette as I find it such a depressing dungeon. So much that I will eat the penalty for dropping it.
Maybe. Isn't it already overstaying its welcome?It seems like they're taking a different approach having more dungeons in this roulette, which is actually quite nice. I didn't care for only having 2 to pick from in ShB.
Why take a penalty when you can just queue the other 3 independently? The roulette bonus just becomes excessive after a time.I would like to see this dungeon and every other final MSQ dungeon moved into the MSQ roulette. I don’t really believe it belongs in the expert roulette. This is overturned for an expert and it takes longer.
It really sucks to get this in the expert roulette as I find it such a depressing dungeon. So much that I will eat the penalty for dropping it.
Last edited by Deveryn; 06-30-2022 at 12:35 AM.
It the same as ShB for the moments, so at 6.2 expert will be Alzadaal and the brand new dungeon normally...
I wish Expert would be an unique roulette that groups all cap dungeon till the end of expansion...
Kupo, so if dead ends is not hardcore is it softcore? loool jk
Kupo!
It is unfortunate to see Square Enix continuing to cater to the hardcore minority even to this day.
The only part inappropriately catering to the "hardcore minority" is the changes they keep making to jobs to homogenize them. It has nothing to do with you personally being too lazy to learn how to play the game or do the actual mechanics in a duty.
i feel like this is a troll. you cannot be serious... the first boss can be ignored with esuna, and all other bosses by just looking. its annoying players expect to go through the dng half asleep and still clearFor players who just want to do the story, there should not be mechanics that you only see in Extreme or Savage. What is Square Enix thinking putting all these ridiculously difficult mechanics in a dungeon boss like Exaflares or the second boss's ridiculous amount of AoEs? The issue is there is no obvious tells for what the solution to the mechanics are and they are totally new so unless you look up a MrHappy or MTQ guide there's no way to know how those mechanics work. After so many people complained about Mist Dragon and The Heroes' Gauntlet how come Square Enix still insists on making dungeons harder and harder? Please stop lol
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