Except the game hasn't been getting more jumprope extreme in dungeon content.Fair enough... but it was a different paradigm, where the "holy trinity" was tank/heals/slow,CC .... so it was a different playstyle. Not as twitchy. It feels like the more jump rope extreme FFXIV gets the more like an FPS the fights feel like.
Considering the turn based roots of FF, it's quite a different style.
They are all the same mechanics, used before, over and over again.
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