I can't wait until the Tower of Zot is 90% populated by people who just boosted their account, and have never run a dungeon before. Just like Holminster Switch after 5.2 or so.
I've already had 45-minute runs of it, due to the healer just not understanding ANYTHING, and faceplanting when each boss was at 80%, and on several trash packs to boot. Those - or *not clearing at all* - will be the norm eventually, I'll wager.

The Dead Ends probably won't end up as bad. I guess they're TECHNICALLY a bit harder, but that really shouldn't be an issue for anyone that was able to clear the preceeding 5 dungeons and 2 trials.
... well, except that they'll mostly end up like Amaruot, populated almost entirely by people who can't do simple math, and think the level 90 roulette is worth running for the capped tomestones...