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  1. #1
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by SnowVix View Post
    YMMV for DoTs, but cleansing paralysis is always worth it.
    In a light party or if only one or two people are affected, I absolutely agree. So in a dungeon, yes, always worth it... though I have encountered many a healer that habitually just doesn't.

    In a full party, though, unless your co-healer is also doing so (which, in my DF experience, they are often not) or only one or two people are hit, it frequently isn't worth it.

    The average paralysis debuff is around, what, 10 seconds, maybe 15? With a 2.5s cast time, cleansing 8 people would take 20 seconds (assuming your cast on yourself isn't interrupted by said Paralysis). Obviously most people will have a shorter GCD, but not enough so that paralysis won't expire on its own before you finish cleansing it from everyone.

    So in, say, Puppets' Bunker, I'll cleanse my own paralysis, that of any caster DPS, the tank if there is still more than 5 seconds left in that debuff after I finish with the casters, and otherwise let it fall off on its own.
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  2. #2
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    763
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Packetdancer View Post
    So in, say, Puppets' Bunker, I'll cleanse my own paralysis, that of any caster DPS, the tank if there is still more than 5 seconds left in that debuff after I finish with the casters, and otherwise let it fall off on its own.
    I generally don't cleanse the tank unless I see for sure that our assigned mob was interrupted, because that's their own dang fault.
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