Sparse job completion. One healer job at max level, all crafting at max...
Welcome back bot troll.
Sparse job completion. One healer job at max level, all crafting at max...
Welcome back bot troll.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Leaving aside the high probability of this being YATT (Yet Another Troll Thread), this part actually isn't true. The first boss drops puddles of Yuck which are then blown across the arena by wind, traveling either north or south from their original position; though the direction of movement is indicated visually by wind rather than by the usual arrows on the AoE indicators, the mechanic is still functionally an exoflare in any way that matters.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
On a side note, any of the people that ran this dungeon with trusts got the Starbird as a drop? I would like to know if its possible to get it that way. Thanks in advance for any info!
Ahh, a new TitanMen alt.
Ngl, that 2nd boss was a pain in the butt. Wiped 5 times first try through, but have been getting progressively better. Last run I did, I didn't wipe once the whole run with a trust. Now, time to do it with other players. Hopefully I will be able to hold my own.
You guys give programs too much credit. The Trust's aren't AI. they just heavily scripted bots, to avoid all the mechanics... follow them and win. They do minimal amount of DPS.
Leaving aside that DBM hasn't worked with FF 14 since 2016, the way mechanics are found in this game is good old fashioned trial and error. Even Cactbot doesn't get updated until people have cleared it and can give a confirmed timeline through playing the encounter out.
Assuming OP is being sincere, and should others come into the final dungeon confused why it feels so much harder:
Every expansion feels this way mostly because you tend to be overgeared or overleveled when you go through older content. For example you would have originally gone through 2.0 level 50 dungeons with iLVL 50 to about 90. Now you are easily over 130.
There is a auto sync now, but I’m not convinced it downsyncs gear so much as dungeons just hurt less with higher gear.
The mechanics of the dungeons are not particularly harder than any others, just that mistakes are more punishing.
Wise men speak because the have something to say, fools because they have to say something. - Plato - He saw the ff forums apparently.
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