Only problem I had was with the yellow butterflies and the yellow floor. Only change I think is needed is maybe make the butterflies blue or some other color than yellow. I thought some of the earlier dungeons had harder mechanics.
Only problem I had was with the yellow butterflies and the yellow floor. Only change I think is needed is maybe make the butterflies blue or some other color than yellow. I thought some of the earlier dungeons had harder mechanics.
They can't, if they die with trusts, they have to redo the fight and that would make them realize how bad they are. So they need to be carried by other players that will rez them 5 times per fight then complain how people aren't rezzing them, it's toxic and they shouldnt need to use cooldowns if the healer is doing their jobs uwu
My only gripe with The Dead Ends is the incurable doom on the last boss if one screws up the butterfly mechanic.
So many times I get this dungeon and the healer bites it to this mechanic and leaves the group working down the boss without heals and hopefully we don't have a DRK and can finish up.
This dungeon makes me want to run expert as a RDM just to clean up others crap.
It's not incurable, it goes away if you heal the person to full. If a healer dies to it I... I mean I can only assume they either don't know that or are standing in a bunch of other things too lolMy only gripe with The Dead Ends is the incurable doom on the last boss if one screws up the butterfly mechanic.
So many times I get this dungeon and the healer bites it to this mechanic and leaves the group working down the boss without heals and hopefully we don't have a DRK and can finish up.
This dungeon makes me want to run expert as a RDM just to clean up others crap.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
The ground markers clearly show which way the Butterflies are pointing.
This game may be better for you, sir. https://www.youtube.com/watch?v=sM_em824wh0For players who just want to do the story, there should not be mechanics that you only see in Extreme or Savage. What is Square Enix thinking putting all these ridiculously difficult mechanics in a dungeon boss like Exaflares or the second boss's ridiculous amount of AoEs? The issue is there is no obvious tells for what the solution to the mechanics are and they are totally new so unless you look up a MrHappy or MTQ guide there's no way to know how those mechanics work. After so many people complained about Mist Dragon and The Heroes' Gauntlet how come Square Enix still insists on making dungeons harder and harder? Please stop lol
They are once you know they're there. I genuinely didn't notice them at all until my friend pointed them out. The whole room is yellow yellow yellow and those markers are orange. My eyesight is godawful and I know that but yeah they definitely could stand to stand out a little more lol
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
There's markers? I've been doing it based on the butterflies themselves. That's a game changer.
"push to make everything hardcore" and "FFXIV" ...
This must be a massive troll. There's no way you can be serious.... The MSQ is so "hardcore" you can literally beat nearly all of it with flawless AI party members and 90% of the content is dialogue and cutscenes. How much less "hardcore" can it even be?
So you say it's the "hardest" but you wouldn't call it "hard"... Logic = FAIL.I'll admit that Dead Ends is probably the hardest dungeon of the expac thus far, but I wouldn't call it HARD. Boss 1 is just figure which way the wind is blowing and hang out on the side of the arena it's blowing from.
Actually, it might have been more interesting if the fight forced you to start on the other side of the arena somehow and you had to weave through the clouds as they blow towards you.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.