Quote Originally Posted by Crater View Post
Oblation is functionally the companion skill that upgrades TBN, so it doesn't need to be (and really shouldn't be) as strong as the other upgrades. That said, it's probably a touch too weak. If it got a slight bump in mitigation power, it'd be fine. If it got a slight reduction in cooldown but kept the same mitigation power, it'd be fine. There's no cosmic injustice being dealt to DRK here, but it just doesn't feel relevant in most fights.
If Oblation is irrelevant, then why isn't it being changed?

Shake it Off was deemed to be irrelevant at the start of Stormblood. The dev team tripped over themselves to put a rework out to quell the WAR playerbase. Why should we wait two years before flipping a coin to see whether the dev team could be bothered to do something about it at the next Media Tour? Have you any reason to believe that they'd address this issue, given their track record with abilities like Living Dead, and the fact that the dev team just refuses to publicly talk about issues that they couldn't be bothered to fix? Oh what was that? Does Blood Weapon have a latency issue? We haven't heard about that.