Quote Originally Posted by gumas View Post
what always bugged me is that why RDM cure is still pretty potent at mid to high level but for some reason smn cure (physick) is so underwhelming, like at level 60ish with 10K hp, a RDM cure can give you something like 1.5-2.5K hp heal, meanwhile smn cure only give you... what? 300? 400 hp heal? it so jarring.
Perhaps because square enix likes to leave useless spells for several years and remove those that have some usefulness, several spells from different jobs were completely useless but have persisted for years, the summoner's physick is one of them except that he is useful that the first 20 levels and it's really a joke after. to let such a spell to this job apart from having a flavor of a fake healing , I find it really an insult to the summoner to leave this spell present on the kit after a full rework if they are not able to make the heal useful.