Red mage will not be nerfed on Tuesday and it should not be nerfed.
The other jobs are the ones in need of buffs.
Period.

Red mage will not be nerfed on Tuesday and it should not be nerfed.
The other jobs are the ones in need of buffs.
Period.
i dont think rdm will be nerf, the class is in really good condition now, if anything it was smn that need to tweak or buff a bit more


Personally, I'm not a fan of nerfing things that are well-designed just because something else underperforms in comparison. If that's the case, focus on Summoner not Red Mage.
SMN brings slightly more utility and is significantly easier to play at this point in time. In fact, it is hands down the easiest DPS to play in the entire game - even more so than RPR. If we're talking about using job complexity as a criteria for determining DPS potential, then SMN should definitely be down there with the healers. Nerfing RDM really serves no purpose other than to inconvenience part of the player-base because another part of it is mad about their job being completely reworked to be sprout friendly.
Last edited by Absimiliard; 01-03-2022 at 12:10 AM.
You know what? Fair. SMN was changed to be mentor friendly.


Remember that SMN then was able to deal almost BLM levels of damage while being much more mobile and having utility, making RDM completely obsolete and being the main cause of the "Rez Mage" meme sbecause once your team knows the mechanics enough you just switched it for SMN that still had the revive blanket with better mobility and damage than RDM to boot.
Basically RDM was so inferior that the only part where it shined was when you were going on Savage/Ex blind to see more of the fight and save time
Last edited by Bhearil; 01-03-2022 at 02:19 AM.



in any case the summoner was terribly bad in beginning of each extension, and even before the rework, and no job deserves to be positioned in such a place of weakness/design .Remember that SMN then was able to deal almost BLM levels of damage while being much more mobile and having utility, making RDM completely obsolete and being the main cause of the "Rez Mage" meme sbecause once your team knows the mechanics enough you just switched it for SMN that still had the revive blanket with better mobility and damage than RDM to boot.
Basically RDM was so inferior that the only part where it shined was when you were going on Savage/Ex blind to see more of the fight and save time
the balances done on the jobs are done by the devs so in case a job is trashed or broken it is their fault, the 5.1 summoner was too strong and no job should be as powerful, but it was a kind of compensation because summoner 5.0 was so trashtier, finally he was nerfed between at 5.2-5.3, and the red mage buffed at 5.4 where he was better in single target situation.
in any case nothing justifies the current state of the summoner, as at each extension release, and the summoner needs a slight buff / correction on what is wrong in his rotation, I see not how is this a problem.
the red mage is in a good spot in terms of firepower / kit,
the summoner has concerns about his kit which affects the quality of life of the job, the gameplay is suffering with restrictions on use on utility spells, but in addition the firepower is extremely low, so it is normal for the summoner to be adjusted.

Precisely, and they've learned nothing. Why does this keep happening every single patch? Why can they not get Summoner correct. Why is physick still a thing? this many expansions in? Someone at square secretly wants to delete SMN. Only explanation lol. SMN should never be doing more damage than a BLM, that's for certain. BLM should always be on top. But no way in hell should a support class with a insta raise be out damaging a SMN. It's nonsense, you can't justify a caster with a insta raise and on demand healing (regardless if whether someone uses it or not) having more damage than a class that CAN rez, but slowly, CAN heal but only in a phase, only regen and not whenever they feel like it. It's ridiculous.
Last edited by Vallhallix; 01-05-2022 at 06:51 AM.

Something to keep in mind is that the top parsing red mages are the ones who don't have to use verraise. Red mage gets taxed just for having raise and then taxed again every time it uses it. Nerfs shouldn't be dictated by the top parses because they are often in positions that other players aren't.
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