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  1. #61
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kalaam View Post
    This reminds of how the complaints about DRK's Dark Art spam lead to its complete removal instead of just toning it down.
    This is and has always been the ridiculous approach to job reworks. A complete reduction. SCH rework to differentiate away from SMN was delete it’s entire DPS kit, MCH rework to have it be more straight forward was to delete all of this mechanics, AST card rework to accommodate the TP/MP exodus was removing all its traits and maneuvering, MNK rework to expand its kit was to remove GL and it’s positionals, SMN rework to be more of a summoner was to delete its dots and remedialize it’s kit to a absurd degree. God bless BRD still has dots
    (11)

  2. #62
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jirah View Post
    This is and has always been the ridiculous approach to job reworks. A complete reduction. SCH rework to differentiate away from SMN was delete it’s entire DPS kit, MCH rework to have it be more straight forward was to delete all of this mechanics, AST card rework to accommodate the TP/MP exodus was removing all its traits and maneuvering, MNK rework to expand its kit was to remove GL and it’s positionals, SMN rework to be more of a summoner was to delete its dots and remedialize it’s kit to a absurd degree. God bless BRD still has dots
    Well they didn't just cleave off DoTs but pets too, along with half the tool kit. It truly is a half arse redesign with little thought put into. Not sure who is running the battle design team but might be time for a change up.
    (11)
    Last edited by Dyvid; 01-03-2022 at 12:36 AM.

  3. #63
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Riusvell View Post
    "But the older Summoners didn't have DoTs!"
    Rydia learns Poison. That is a DoT, a status ailment in past Final Fantasies.
    The next time the Blm raise argument comes up, please remember that everyone can toss phoenix downs.
    (6)

  4. #64
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    This is the game now, button-reduction and less complexity. You better get used to it, because this trend has been going on since Stormblood, some years now.
    If you're one of the players who loved MCN in HW, you're not going to have a good time in XIV in the future.
    (3)

  5. #65
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    For Rydia, Bio actually was a substantial spell for a large chunk of the game and probably why they gave it to SMN in the first place all those years ago. In FF4 on snes, it was between the -ra and -ga spells in damage but cast instantly. So once you picked it up, it was her hardest hitting spell for about 20 levels and had no wait on the cast. It also tended to beat all her summons until you got Leviathan due to cast times and MP costs.

    So while I can usually understand most ex-wow players or XIV only players comparing SMN to other MMOs there was always a baseline of Rydia in its design. Even knowing the extremely basic healing, since she did too until she grows up.
    (7)

  6. #66
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    I actually love the new summoner. It’s not the dot mage from 2.0/3.0, but it’s much much better than the overly tedious 4.0/5.0 smn. I mained smn until stormblood then ditched it after that mess. Happy to be back on my original main.
    (2)

  7. #67
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    SMN is actually EXTREMELY well designed. It is missing some oGCDs and maybe another GCD to press during your skittle phases, but otherwise it's good.
    I would say SMN is the perfect framework for introducing talent trees or similar into the game, or at the very least it has an excellent framework to improve upon in furtue expansions.
    (0)

  8. #68
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Most other Summoner characters double as healers anyway, so makes sense you have to draw from Rydia for inspiration considering it's a caster DPS job. Makes more sense than rolling Ranger and Bard into one job.

    Although if you filled the empty space on summoner hotbars with a few shorter cooldown and GCD heals, maybe got rid of Ruin IV and/or Fester, added a heal/shield effect to summoning Garuda/Titan, you might be half way to having the best playing healer in the game.
    (6)

  9. #69
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    521
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Madoka View Post
    For Rydia, Bio actually was a substantial spell for a large chunk of the game and probably why they gave it to SMN in the first place all those years ago. In FF4 on snes, it was between the -ra and -ga spells in damage but cast instantly. So once you picked it up, it was her hardest hitting spell for about 20 levels and had no wait on the cast. It also tended to beat all her summons until you got Leviathan due to cast times and MP costs.

    So while I can usually understand most ex-wow players or XIV only players comparing SMN to other MMOs there was always a baseline of Rydia in its design. Even knowing the extremely basic healing, since she did too until she grows up.
    You give them too much credit. They wanted to add a new job with ARR and summoner was the highest requested. They had a bunch of leftover assets from 1.0 Thamuturge that weren’t being used. It also fit that other games with a pet casters often use disease magic as well.

    Saying it fits thematically because one summoner in the series could use it is such a stretch.
    (2)

  10. #70
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    Most other Summoner characters double as healers anyway, so makes sense you have to draw from Rydia for inspiration considering it's a caster DPS job. Makes more sense than rolling Ranger and Bard into one job.

    Although if you filled the empty space on summoner hotbars with a few shorter cooldown and GCD heals, maybe got rid of Ruin IV and/or Fester, added a heal/shield effect to summoning Garuda/Titan, you might be half way to having the best playing healer in the game.
    I mean... We have Scholar that was supposed to be Summoner Healer equivalent and it was well designed in 2.0 and 3.0, but got badly butchered from trying to separate it from SMN which is ironic because in the end, SMN was the one that got reworked to the point it's nothing like the other versions.
    (7)

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