Quote Originally Posted by Artemiz View Post
You're talking like it was next to impossible to level back in 2.0, it wasn't, far from it. It just took more effort, that's all.
I wrote 3.0, which is when they experimented making crafting a lot harder and how it went badly ... why you keep bringing in 2.0 ...?

Nobody, other than botters have controlled the market since 2.0.
Botters control the mat market, not the craft market except consumable. If you insist otherwise I gonna have to ask for proof. This is typical not just FF14 but all other MMO as well. I know it for a fact because I know people who are part on consortium who do it, and myself did it too in other MMO. It never made sense to "bot" the gear market, the traffic simply is not fast enough for it. Also gears wouldn't have cost 3mil-5mil if it was bot.

Botting is an issue, but it's not a bogeyman to all perceived problem.



An extreme argument again, why do people have to make these kinds of arguments? I don't get it. There is a happy middle ground between hardcore grind only and participation awards. I think they have moved the dial far too much in favour of participation awards.
It's not an extreme argument, it's histocally proven.

It's funny, just last week I was talking with someone in discord. He wasn't even a new player, just someone who had largely ignore crafting. He was fretting about making enough in time for 6.1 since he would like a chance at a medium house. And you know what, in that convo I was assuming YOUR PoV, went on and on about how easy/casual it is, even citing how it would take me no time at all to level crafting on my alt ... and I think I managed to piss him off. Other people chiming in and pointed it's not just about the resource I have, but also knowledge and the technical know how. New players don't see thing through the same lens you do.