Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 53

Hybrid View

  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,113
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Artemiz View Post
    I think a few of you guys are underestimating how broken leves are at the moment, I'll give an example and it's not even 3 turn ins, never mind 5

    Level 84 to 85 requires 7,948,000 exp to level up

    Level 84 blacksmith leve Records of the Republic is 1,746,150 exp for NQ. Turn in the HQ for 3,492,300 exp. Just 3 turn ins is 10,476,900 exp. You could probably do 2 levels with 5 turn ins.

    That's way too easy, in my opinion.

    EDIT:

    I just did this to get a bit more info,

    Level 85 to 86 is 8,287,000, so to go from 0 exp at 84 to 86 is 16,235,000

    First time bonus for the synth is 175,221

    Each synth is 252,214 at 100% quality (350% bonus) or 1,261,070 for 5 items.

    In total then, with 5 turn ins, 5 synths and the first time bonus you get 18,897,791 plus about 50k gil which pays for 90% of the mats.

    2 full levels plus 2.5 million exp extra, in what, 10 minutes?
    Except it was the same last expansion. It would take me 5-6 HQ turn-ins to gain 2 levels between 70-80. I leveled DOH on 5 characters primarily through leves so I know it was just as bad then as it is now.

    This expansion is no worse. People ignored it last expansion because Firmament hype had most players leveling there instead of through other methods.

    A better discussion is what the leveling process should accomplish, and how speed impacts that. If the point is for players to learn how to use the actions in their toolkit, continuing to increase the time needed to level becomes unnecessarily punitive instead of beneficial once they've got sufficient experience in using their actions.
    (1)

  2. #2
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Artemiz View Post
    ...
    five per level tier is what i meant to say since leves work in tiers of two, but in any case, i'm not sure what your point is. in any case, there's 0 content between 81 and 89 aside from studium quests, all the new content will pretty much be locked behind 90 or otherwise assist even more in leveling. leves are pretty much there for people who want to level immediately, otherwise they can sit aside with their crafters and wait for island sanctuary.
    (0)

  3. #3
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    They are fine although it can be disheartening for some max level a crafter and still not completing a completion list.
    In general you have many ways to just power level crafter/gatherer such Grand Companies and Collectables or even the Firmament.

    Leves are simple one of them and fast enough since you can craft near a MB/bell and just dump there
    (1)

  4. #4
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    90 levels...

    We already need a lot of exp just to get this far.
    (3)

  5. #5
    Player
    DezereDawn's Avatar
    Join Date
    Dec 2021
    Posts
    162
    Character
    Dezere Dawn
    World
    Exodus
    Main Class
    Summoner Lv 90
    No thanks tbh, Leves should be extremely good for exp considering they're gated by a limited amount as per the timer for resets, and leveling crafters by just grinding away would be absolutely boring, if Leves didn't give a lot of exp then collectibles would become the new king
    (9)

  6. #6
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    Nah. Could be easier.

    Leveling 1-90 on all crafting is still a massive task.
    Well to be fair it should take time, it has a large reward. I would argue that it's easier to go from 1 to 90 now than it was to go from 1 to 50 in ARR, significantly so.

    Quote Originally Posted by Kranel_San View Post
    Maybe it's too easy. Maybe it's not. Leves weren't made in mind with Penta melded crafting gear or with a mind to keep players away from Lv90 so it shouldn't be very challenging to begin with.
    Well they are leveling tools they should help to get to level cap, the question is how much is too much.


    Quote Originally Posted by gotaname1 View Post
    you are probably just reaping the reward from having leveled and melded everything in the previous expansion, making crafting stuff from endwalker a cakewalk and therefor skews your perception of how fast leves help you level.
    Without a doubt the gear made it easier but it used to take far more leves to level up. I didn't use food or upgrade my gear once and on the 80 durability stuff I ended with plenty of wiggle room in the form of durability and CP.

    Quote Originally Posted by Bsrking5 View Post
    Even if you don't have penta melded gear, just hq facet no melds will be enough to easily get to 90 fast. Its to fast imo.
    I agree, with simple scrip gear it would still be really easy.

    Quote Originally Posted by Duskane View Post
    leves are fine in terms of EXP
    what leves need is a leve NPC in each area so you dont have to return to the main city to collect rewards for DoL
    For Land I agree. I haven't done any gathering leves yet but the exp while out in the field seems ok.

    Quote Originally Posted by Jettinson View Post
    They are fine although it can be disheartening for some max level a crafter and still not completing a completion list.
    In general you have many ways to just power level crafter/gatherer such Grand Companies and Collectables or even the Firmament.

    Leves are simple one of them and fast enough since you can craft near a MB/bell and just dump there
    Yeah but, 3-4 items per level, with easy synths to boot...?

    Quote Originally Posted by GrizzlyTank View Post
    90 levels...

    We already need a lot of exp just to get this far.
    It's not that bad to be fair, you can quick synth to the mid 20's and then firmament all the way to 80. Gil can be an issue but in terms of time it's maybe 10-12 hours per crafter. Much faster than a combat job or gatherer. You will get bogged down on job quests if anything as manipulation is too good to pass up on.

    Quote Originally Posted by DezereDawn View Post
    No thanks tbh, Leves should be extremely good for exp considering they're gated by a limited amount as per the timer for resets, and leveling crafters by just grinding away would be absolutely boring, if Leves didn't give a lot of exp then collectibles would become the new king
    Good exp for sure, I just think they have over done it this time.
    (0)

  7. #7
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Artemiz View Post
    Well to be fair it should take time, it has a large reward. I would argue that it's easier to go from 1 to 90 now than it was to go from 1 to 50 in ARR, significantly so.


    Well they are leveling tools they should help to get to level cap, the question is how much is too much.



    Without a doubt the gear made it easier but it used to take far more leves to level up. I didn't use food or upgrade my gear once and on the 80 durability stuff I ended with plenty of wiggle room in the form of durability and CP.


    I agree, with simple scrip gear it would still be really easy.


    For Land I agree. I haven't done any gathering leves yet but the exp while out in the field seems ok.


    Yeah but, 3-4 items per level, with easy synths to boot...?


    It's not that bad to be fair, you can quick synth to the mid 20's and then firmament all the way to 80. Gil can be an issue but in terms of time it's maybe 10-12 hours per crafter. Much faster than a combat job or gatherer. You will get bogged down on job quests if anything as manipulation is too good to pass up on.


    Good exp for sure, I just think they have over done it this time.
    This isn't one of those grindy MMOs that require life investments just the cap. We do not need anything coming like the crafting torment that is New World. Ff14 is fine in not requiring massive crafting grinds. Especially since we can max all Crafting jobs on one character.
    (4)
    Last edited by Tanis_Ebonhart; 01-01-2022 at 11:30 PM.

  8. #8
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    This isn't one of those grindy MMOs that require life investments just the cap. We do not need anything coming we to the crafting torment that is New World. Ff14 is fine in not requiring massive crafting grinds. Especially since we can max all Crafting jobs on one character.
    There is a somewhat huge range between a tedius grind and handing out sweeties though. It's not one or the other.
    (0)

  9. #9
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Artemiz View Post
    There is a somewhat huge range between a tedius grind and handing out sweeties though. It's not one or the other.
    I mean, this I can concede.

    But if one isn't 90 in all Crafting then I cannot see why they would want the grind to be much more intense. FF14 does encourage doing everything one can, after all.
    (1)

  10. #10
    Player
    TMW001's Avatar
    Join Date
    May 2019
    Posts
    128
    Character
    Trevor Wellington
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Its perfectly fine some things are mind numbing to level the normal way and leves help speed it up.
    (1)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast