Searching your name on FFlogs, you have parses for Shadowbringers. However the majority are in post-Echo and you have parsed quite low. Have a lookie through what you cast and it should help you improve ♥

Searching your name on FFlogs, you have parses for Shadowbringers. However the majority are in post-Echo and you have parsed quite low. Have a lookie through what you cast and it should help you improve ♥Hello,
I'm finding it hard to find a MC static due to not having parse logs available. Four out of five statics are requiring logs in pf or discord recruitments. I've cleared the previous raid tier but I don't have the logs.
Is this never intended to be enforced and just a blanket policy with no action ever intended to be taken?
I find this a massive advantage to PC user since I don't have the option available on playstation. I don't have the ability to see if I'm improving or if my gear setup makes a difference. I'm not asking to parse but a self dps meter for consoles would make a giant difference in being competetive. Currently the only available method to test my damage is the target dummy trials but in 3 minutes it can be heavily skewed by crits/dh and the times can vary by a lot.
Is there any advice on how to join a high end static without logs or the ability to optimize?
Last edited by Lauren; 12-31-2021 at 06:02 AM.
I'm assuming you didn't mean it this way, but I read this and it feels like we've reached a point where someone's performance is being shamed publicly on the official FFXIV forums, and I'm immediately thinking "this is why we can't have nice things".
I really don't care if someone uses a parser to improve their personal performance. The problem I have with it is that people try to sell the idea of a parser as a self improvement tool but it always evolves into something far worse - like judging the performance of another player. I've used parsers in other MMOs, both for myself and to decide who does and doesn't go raiding with a team. I have had to be "that guy" that has uncomfortable conversations with other players about their DPS whilst explaining why they're not being slotted again this week.
We justify it by saying that it's for the good of the group, but somehow parsing almost always results in toxicity or stupidity (e.g. ignoring mechanics in the pursuit of parsing higher than everyone else).
I'd personally prefer not having that happen in this game. I keep watching players pushing the line in FFXIV a little more each year and trying to normalize different aspects of parsing every step of the way, and anyone that has been down this road enough times knows it's leading to an increasingly toxic environment. It also can lead to a vicious cycle where developers are creating more and more content for a minority at the expense of the majority, and we eventually end up with a soulless game that has dumped all it's eggs into top-tier high-end raiding. Kind of like WoW.. which I left years ago because I could see the writing on the wall. I would prefer that not happen here.
You've been around since at least 2014. You realize parsing has been around since before then, and even FFLogs goes back to HW. In essence, this has been around since the beginning. Since you have experience, let me ask you this. If you didn't have a parser, how would you have known who to have "that talk" to about DPS? Sure, people might not fail mechanics, but damage can still be low enough to not hit enrage. How do you determine if you have a weak link or not if everyone thinks it's not them? Take it one step further, how would one even know where they need to improve?I'm assuming you didn't mean it this way, but I read this and it feels like we've reached a point where someone's performance is being shamed publicly on the official FFXIV forums, and I'm immediately thinking "this is why we can't have nice things".
I really don't care if someone uses a parser to improve their personal performance. The problem I have with it is that people try to sell the idea of a parser as a self improvement tool but it always evolves into something far worse - like judging the performance of another player. I've used parsers in other MMOs, both for myself and to decide who does and doesn't go raiding with a team. I have had to be "that guy" that has uncomfortable conversations with other players about their DPS whilst explaining why they're not being slotted again this week.
We justify it by saying that it's for the good of the group, but somehow parsing almost always results in toxicity or stupidity (e.g. ignoring mechanics in the pursuit of parsing higher than everyone else).
I'd personally prefer not having that happen in this game. I keep watching players pushing the line in FFXIV a little more each year and trying to normalize different aspects of parsing every step of the way, and anyone that has been down this road enough times knows it's leading to an increasingly toxic environment. It also can lead to a vicious cycle where developers are creating more and more content for a minority at the expense of the majority, and we eventually end up with a soulless game that has dumped all it's eggs into top-tier high-end raiding. Kind of like WoW.. which I left years ago because I could see the writing on the wall. I would prefer that not happen here.
Yes, I know it's been around for a long time. The difference is it wasn't talked about openly back then, except to tell others not to talk about it openly. But now we have threads where players are saying they can't apply for a static without providing a parse, and most people seem more interested in trying to normalize that and parse usage. Six years ago most of the responses would have been along the lines of "That's against TOS, report that if it becomes an issue, <3". We just seemed less tolerant of parses being used for more than personal development.You've been around since at least 2014. You realize parsing has been around since before then, and even FFLogs goes back to HW. In essence, this has been around since the beginning. Since you have experience, let me ask you this. If you didn't have a parser, how would you have known who to have "that talk" to about DPS? Sure, people might not fail mechanics, but damage can still be low enough to not hit enrage. How do you determine if you have a weak link or not if everyone thinks it's not them? Take it one step further, how would one even know where they need to improve?
I had to explain to other people that their DPS needed improvement in games like WoW because DPS checks became the norm there, primarily because everyone abused parsers into the ground and so the developers developed content around DPS checks more and more to counter that. I would really prefer that not happen here.
Also.. Yoshi-P has literally stated that external voice chat programs are not prohibited.





There are statics out there that do not ask or require logs. OP stated they wanted to find a midcore static, and midcore is where you start finding groups that care about performance. The best way to judge that outside of a trial is via logs: analyzing consistency of a player, what they’re good at or need help with (e.g., buff alignment, underhealing/overhealing, rotation optimization, etc.).. It’s not done out of toxicity. It’s done to try and find players that fit in with the static and their goals.Yes, I know it's been around for a long time. The difference is it wasn't talked about openly back then, except to tell others not to talk about it openly. But now we have threads where players are saying they can't apply for a static without providing a parse, and most people seem more interested in trying to normalize that and parse usage. Six years ago most of the responses would have been along the lines of "That's against TOS, report that if it becomes an issue, <3". We just seemed less tolerant of parses being used for more than personal development.
This was around six years ago. It wasn’t talked about here because threads mentioning logs or parsers or any third-party took were immediately deleted and the players banned. But it was talked about elsewhere. And there were statics requiring logs for entry.
While most content doesn’t have DPS checks, this game is already all about damage. Things like crowd control and debuffs have long since been removed. Damage during fights is scripted, and most of them barely tickle once you start getting decent gear; so healing and mitigation requirements are fairly low. All that’s left is damage. That said, some content could do with DPS checks. Not Savage-level enrages, but I’ve been in fights where it’s just war of attrition for upwards of 15 minutes.I had to explain to other people that their DPS needed improvement in games like WoW because DPS checks became the norm there, primarily because everyone abused parsers into the ground and so the developers developed content around DPS checks more and more to counter that. I would really prefer that not happen here.
(Though, fun fact: some of the normal modes actually have enrages—they’re just so generous or so ridiculously easy that you never see them—Alte Roite normal actually enrages at the same time as his Savage fight; A12N has an enrage. They seem to have stopped putting them in after Sigmascape Normal…though the 20-minute Guardian runs I have seen suggest that was likely a bad idea... Even Ultima in Orbonne Monastery has a soft enrage at around 13-14 minutes: she starts using her tank buster every other attack, and you simply won’t be able to out-live it. I had the pleasure of finding this out at the end of SB, and it was honestly a wild run.)
Last edited by HyoMinPark; 12-31-2021 at 07:38 AM. Reason: Edited for grammar because I apparently suck at it today
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Honest question;Yes, I know it's been around for a long time. The difference is it wasn't talked about openly back then, except to tell others not to talk about it openly. But now we have threads where players are saying they can't apply for a static without providing a parse, and most people seem more interested in trying to normalize that and parse usage. Six years ago most of the responses would have been along the lines of "That's against TOS, report that if it becomes an issue, <3". We just seemed less tolerant of parses being used for more than personal development.
How much Savage+ difficulty content have you completed in the last few years? Do you pug often?

Thank you for your good faith assumption.
My intent wasn't to shame anyone. OP has stated they have no parses and are looking for a MC static, a simple two second search on their name provided results. So I'm not sure if OPs thread was, in all honestly, with good intentions. Either they are extremely nieve to not search their own name OR are being intentionally vague about the results. Put that down to whatever you might consider the likely result![]()
Everyone can improve. I cannot scoff at someone who parses low now, who, with the willingness to improve, can easily change it to much higher numbers with the tools infront of them. OPs Shadowbringer's parses are not the best (if we're being totally honest) but their Endwalker Extreme Primal ones have already seen significant improvement. So I hope that OP can argue this across to any static they apply to in the future - should "showing parses" be a requirement and enjoy their time raiding. If not, there are many console-specific or more casual raid groups who do not engage in parsing - however OP has mentioned a MC specific static... so I'm not entierly sure what they were expecting.
I understand the upset parsing can cause for users who do not wish to be publically searched. FFlogs does have an opt out feature, which I encourage anyone who is not a fan of the practise to register for. It not automatically being "opt out" though is not a decision I stand for or against. It does not effect me personally and I have mine public.I really don't care if someone uses a parser to improve their personal performance. The problem I have with it is that people try to sell the idea of a parser as a self improvement tool but it always evolves into something far worse - like judging the performance of another player. I've used parsers in other MMOs, both for myself and to decide who does and doesn't go raiding with a team. I have had to be "that guy" that has uncomfortable conversations with other players about their DPS whilst explaining why they're not being slotted again this week.
Personally, for me, guides sometimes don't give me enough raw information I need to figure out where I'm at. I'd like to be semi-decent at the game and so I check out what I should be aiming for and try hit as much as I can within that. Sometimes I fail miserably and that's okay. I can only improve and improve should I wish to! And I try to when I can.
As someone who has ignored parses (though I do search) when recruiting myself, I know that as long as the willingness to learn is there, then we will do fine. However, some people want specific proof they are getting the "real deal" when hiring new players (we don't all have the luxury of time to trial people), and I think parsing is fair in that regard.
This is your personal opinion. Other people enjoy the various aspects of improving and min-maxing. Just because you do not enjoy it, does not mean there isn't an audience for it. I play with a mixed group of people often and there has been no toxicity from the parsing they partake in, and we'd had some fun goofy runs trying to figure out faster ways to keep uptime DPS and it's the way we enjoy it. We've never forced it on other players mind - I'm aware there are people like that but you need to be aware that there are far more players who parse for fun and enjoyment without toxicity.
And I like having it. So it's just one of those thingsNo reason to get angry about it ♥
I do not personally agree with you. Parsing in WoW isn't why WoW is toxic. The way the game is specifically designed in terms of a timer, hard-grinding content that FF doesn't have as much as, more PvP focused community etc. FFXIV has had parsing since week 1 and I have always partook in it.I keep watching players pushing the line in FFXIV a little more each year and trying to normalize different aspects of parsing every step of the way, and anyone that has been down this road enough times knows it's leading to an increasingly toxic environment. It also can lead to a vicious cycle where developers are creating more and more content for a minority at the expense of the majority, and we eventually end up with a soulless game that has dumped all it's eggs into top-tier high-end raiding. Kind of like WoW.. which I left years ago because I could see the writing on the wall. I would prefer that not happen here.
I think it's just one of those things where you just need to accept that people will do it. Me? I personally don't like the mods which make your character do sexual things (as an example) but as long as I don't see it, I don't care for it.
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No reason to get angry about it ♥

