I don’t know what content your doing where you have the luxury to not use AF heals, also succor is better than consolation. I enjoy weaving illumination into succor next. Or dissipation into succor. GCD heals are very important this expansion especially right now.Again, you're going with all numbers. People who actually play SCH in endgame content know that it isn't lacking in any way whatsoever in regards to viability. The issue comes in the satisfaction derived from its kit. To play optimally, a SCH won't cast shields other than consolation, and will never use an AF heal unless absolutely necessary. We are healers at the end of the day, and SGE actually being able to use the majority of its kit without any drawbacks is much better design.
You're debating something different and completely missing the point here. Our DPS already took a massive hit compared to the other healers, and even the healing kit either doesn't synergise or isn't optimal to use. I think SCH is nicer in 6.0 than it was in 5.x, but it's still bad job design.
Both EX trials have been completed without a single healer. And with 2 healers they are very easy to do without using anything but free OGCDs. GCD heals haven't been important since before the last expansion.
I'd like for Dissipation to be turned into 'Resource Stores', a 60s cooldown with 3 charges.
Using it would give you 2 separate buffs - a free Lustrate/Soil/Indom/Excog, and your next 3 GCD heals are buffed by 20%.
Also change Summon Eos/Summon Selene into oGCD skills where you summon and if you target somebody with it, she prioritises healing them to 100% before her usual AI.
TBH, you can pry big adlo deploys from my cold dead hands, i'm absolutely ok with casting a handful fewer broils if it means i can laugh about how little damage a raidwide just did to my group. Succor? Never heard of her.Again, you're going with all numbers. People who actually play SCH in endgame content know that it isn't lacking in any way whatsoever in regards to viability. The issue comes in the satisfaction derived from its kit. To play optimally, a SCH won't cast shields other than consolation, and will never use an AF heal unless absolutely necessary. We are healers at the end of the day, and SGE actually being able to use the majority of its kit without any drawbacks is much better design.
You're debating something different and completely missing the point here. Our DPS already took a massive hit compared to the other healers, and even the healing kit either doesn't synergise or isn't optimal to use. I think SCH is nicer in 6.0 than it was in 5.x, but it's still bad job design.
In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.
They were talking about optimal gameplay not preference, you can choose to deploy an adlo every 90s but that doesnt mean that outside uptime strats is suboptimal compared to consolation if party needs shields to begin with
I've played in groups at all levels from those chasing world prog rankings down to casual retirement home tier teams. At all levels of play it's always been an amusing little highlight when the SCH has managed to 0 damage a raid bosses big intermission AoE. Does it really have any bearing on the fight? No. Does it put a grin on faces? I think so at least.
It's one of those increasingly rare cases where you can feel like you've had an actual impact without needing to have a group that's tripping over their own feet to get your time to shine.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
I think the "problem" people have with Dissipation isn't the fact that it's hard to use. Thematically, SCH are strategists who receive aid from their faeries by way of healing. Not all of the healing is delegated to the fairy, but a large chunk is so that the SCH can focus on other things.Dissipation is a great cooldown. I seriously don't get the hate that it gets, and it being the major reason for people to say SCH is "clunky" or a job that "fights itself".
How hard is it to use it after you've already blown your Fairy heals?
Or during the end of a pull, so that Fairy returns at the start of the new pull?
Or during approach of boss phase transitions, giving you ample time to wait for the 30s return timer to keep on ticking.
People have been complaining about how simple healers are, and Dissipation is one of those powerful abilities that requires thought to use well, and the masses seem to crap on it because they can't figure out how that skill can benefit them..
The issue with Dissipation is the fact that it goes against everything else the job's kit offers. It gets rid of a major aspect of the job and locks you out of multiple abilities. To make an example; imagine WHM had the same ability, but while under the effect they didn't have access to Lillies or Regens. It's also kind of dumb to "eat your fairy" in order to boost your healing, when said healing only applies to two spells that aren't spammed due to resource consumption. Dissipation should be something that enhances the synergy of the job's mechanics, not break them down.
And yes, I know, "muh dps gains." They can still implement ways to bolster SCH's dps kit without Alt+F4'ing the fairy.
For example; removing ED, Dissipation giving a flat amount of gauge on use, and Aetherpact can be tethered to an enemy to deal a steady stream of dps. (Not saying this is the greatest example, but I think it gets the point across.)
Make Eos do more, not less. Rent ain't free for anybody but Selene.
Sounds fun! You could make it more interesting and similar to Banner of Noble Ends: healing is reduced, but you get a damage buff and a Blood Lily. Could be your burst phase you want to pair with PoM to fit as many Glares as possible, Assize and a Misery. It's a pity the playerbase seems to be so averse to risky gameplay, tanks and healers could get more fun to play and get interesting skills...
Whenever I see “class fantasy” I get Warcraft flashbacks, and my PTSD hasn’t subsided yet.
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