First off, I want to say that I mostly like the new aethernet UI in towns. It's very helpful for places you're less familiar with or with quests that ask you to go to X which isn't directly a destination, but you can see from the map that Y is close to the quest marker.

What bugs me, though, is when I'm in a familiar place and I know I'm going to some place (e.g. Weaver's Guild) which is well-known from the list of destinations, it's kind of jarring that now I have to click it twice rather than once like before. I get that previewing where a named destination might take me would be useful to some players or in some situations, but if you've been there a hundred times and you know you want to go there, don't bother showing me the map for it to confirm that, yes, I really do want to go there.

Interestingly, this isn't as bad on a controller setup since you can scroll up/down through the destination menu like before and the map happily updates the preview as you scroll causing you to immediately teleport when hitting the X button. I suppose the same could even be done on PC if hovering over a named destination updated the preview so that I could hover to preview the destination, and then simply click once to just go there.

This should probably just be a checkbox on the new UI to make it easy to discover and toggle since I could see myself potentially turning it off for a bit when taking a look at a new/unfamiliar town. On the other hand, I'd be fine if it just gets buried somewhere in character configuration to keep the shiny new UI from being cluttered. I just feel there's already so many wonderful options that many players don't know about buried there and I often end up pointing out some of them to newer players when they complain about something related to those options.