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Results 11 to 16 of 16
  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I miss the unique animations like Exalted Detriment, Shadowskin, Brutal Swing, etc.. I’d be all over shared role actions with the job specific animations. They’re still the same action but they return the job flavor versus being the same (which can clash with job aesthetic—sorry, but Rampart just doesn’t fit DRK at all, and I really miss swinging my axe around in a circle to stun a mob).

    They did it with Peloton to reflect job flavor. Don’t see how they can’t do it with some of the others just to make things less the same.
    (1)

  2. #12
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,228
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    2 charges of Swiftcast plz, about it really...
    (0)

  3. #13
    Player
    icrot's Avatar
    Join Date
    Jun 2019
    Posts
    92
    Character
    Rovam Lumdaris
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    I wish they'd move them to the main job actions window so people start noticing them and use Esuna and such more often. Something like this:

    (3)
    Last edited by icrot; 12-31-2021 at 03:33 AM.

  4. #14
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    I like it, could have traits to upgrade them later on so it doesn't mess with the system too much. More things to make jobs unique is always welcome so long as it doesn't mess with balance too much imo.
    (0)
    Void Mage Job Concept: https://forum.square-enix.com/ffxiv/threads/469993-New-Job-Idea-Void-Mage-v.2

    Witch Doctor Job Concept: https://forum.square-enix.com/ffxiv/threads/445597-Job-Concept-Green-Mage

  5. #15
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    OP: Your ideas are clever, though several of them are imbalanced. An oGCD stun with 0 cooldown is way too good. No Job should be able to stun for free, that is, with no cost in cooldown, time spent executing the stun (including a GCD), or MP cost.

    The criticism you've heard is correct. You don't want to make the shared tools better for some Jobs.
    (0)

  6. #16
    Player
    Hysorn's Avatar
    Join Date
    Aug 2021
    Posts
    329
    Character
    Laudrian Ravenstorm
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Ehhh, I would be down if they were cosmetic changes only, there's a reason why shield bash is almost completely useless while Low Blow isn't. If they just made job specific animations for them, sure.
    (0)

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