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  1. #11
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shibi View Post
    Yes, they don't share the world servers. They are instance servers that load the interior from disk and launch it.
    They're not.
    If they were on instance servers, they would require a duty queue.

    Another example is the difference between world zones such as Thanalan, Yanxia, Thavnair etc. and the 'exploration' zones of Eureka and Bozja.
    Same format, but one is hosted on the instance servers.

    Housing interiors work differently to world zones, but they still exist on the world servers and are treated as a world zone. This is how you have seamless transition between the zones from world (thanalan) to ward (goblet) to house interiorn where other players can seamlessly follow you.
    All interiors on a ward are counted as one single world zone, which is why it can be congested and refuse to let you in, just like any congested world zone.
    (0)

  2. #12
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    Actual instanced housing would require a duty queue and transfer to the instance servers. This would also mean you wouldn't be able to queue anything else while in your house, or access retainers.
    It would kinda defeat the whole point..
    ... what? This is complete and utter nonsense.

    We already have a form of instanced housing in Apartments, which you can queue from. Inn Rooms, The Rising Stones, the side room in Sharlayan and the Grand Company Barracks are all instanced "zones" that is readily available to every single person without issue. Even at full server capacity like we've seen with Endwalker, none of these areas even remotely struggled to load. So the technically not only exists is readily being utilized.

    The whole point of instanced housing is it alleviates server space as these zones only load when players are actively present inside them whereas the current Wards are constantly maintained regardless. There's a reason pretty much every other MMO opted for instanced housing. It's widely superior in terms of practical use of space. The only disadvantage for better functionality and infinite housing is you lose the neighbour feel Wards provide. Which is why a lot of people have suggested they do both. Or why so many hoped for Island Sanctuary to fill that void.

    Why they haven't gone for instanced house boils down to the sunken cost fallacy. The dev team has stubbornly put so many resources into one band-aid fix after another, they don't want to develop a whole new system. Not to mention, for a business perspective, the current system ensures players with a house will keep their sub active indefinitely as they know their odds of getting another are virtually none.
    (9)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #13
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ForteNightshade View Post
    ... what? This is complete and utter nonsense.

    We already have a form of instanced housing in Apartments, which you can queue from. Inn Rooms, The Rising Stones, the side room in Sharlayan and the Grand Company Barracks are all instanced "zones" that is readily available to every single person without issue. Even at full server capacity like we've seen with Endwalker, none of these areas even remotely struggled to load. So the technically not only exists is readily being utilized.

    The whole point of instanced housing is it alleviates server space as these zones only load when players are actively present inside them whereas the current Wards are constantly maintained regardless. There's a reason pretty much every other MMO opted for instanced housing. It's widely superior in terms of practical use of space. The only disadvantage for better functionality and infinite housing is you lose the neighbour feel Wards provide. Which is why a lot of people have suggested they do both. Or why so many hoped for Island Sanctuary to fill that void.

    Why they haven't gone for instanced house boils down to the sunken cost fallacy. The dev team has stubbornly put so many resources into one band-aid fix after another, they don't want to develop a whole new system. Not to mention, for a business perspective, the current system ensures players with a house will keep their sub active indefinitely as they know their odds of getting another are virtually none.
    Once again, none of those things are actual instancesn just tiny zones hosted on the world servers.
    This makes them finite.

    When players ask for "instanced housing" what they're asking for is "infinite housing", that requires hosting on the instance servers, which would require a duty queue.
    (0)

  4. #14
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Seraphor View Post
    Once again, none of those things are actual instancesn just tiny zones hosted on the world servers.
    This makes them finite.

    When players ask for "instanced housing" what they're asking for is "infinite housing", that requires hosting on the instance servers, which would require a duty queue.
    Another thing is database access. Glamours, retainers, saddlebag, etc. These things can only be accessed while on the world servers. Access to these databases is evidence that a zone is located on the world servers.
    (0)

  5. #15
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seraphor View Post
    If they were on instance servers, they would require a duty queue.
    Sorry, your ideas are wrong.
    (0)
    やはり、お前は……笑顔が……イイ

  6. #16
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shibi View Post
    Sorry, your ideas are wrong.
    Ironic when you're the one ignorant to how the servers work.
    Everything I've said is factual.
    (2)

  7. #17
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Seraphor View Post
    Once again, none of those things are actual instancesn just tiny zones hosted on the world servers.
    This makes them finite.

    When players ask for "instanced housing" what they're asking for is "infinite housing", that requires hosting on the instance servers, which would require a duty queue.
    That's literally the definition of an instance, my dude. Go to Radz-At-Han or some other populated field/world zone right now and type /instance. Ever wondered why the command is called that?

    I don't know how you're getting the idea the duty instance servers can't fill up either. They absolutely can and have in the past in periods of extreme traffic, notable example being Stormblood and Raubahn EX. Even now it can happen occasionally, you just get a prompt that you're being queued into a solo instance and will start when there is space. Very similar to the way housing instances work, just without the queueing in that case.

    In short, you're creating a very specific, incorrect definition of "instance" which doesn't hold any water.
    (6)
    Last edited by Arzalis; 12-30-2021 at 11:41 AM.

  8. #18
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    Once again, none of those things are actual instancesn just tiny zones hosted on the world servers.
    This makes them finite.

    When players ask for "instanced housing" what they're asking for is "infinite housing", that requires hosting on the instance servers, which would require a duty queue.
    ... do you have any actual knowledge of server structure and how instances work? Games like Black Desert already have instanced housing and they don't require any sort of queue. What you're describing simply isn't how instanced housing would work in this game or any other. It'd be functional identical to Apartments, which the dev team has outright said are infinite. Duty queues are for content with backend systems such as raids or stuff like playing as the Scions. They essentially have to load a series of models, scrips and etc. all of which have to work in a specific sequence. None of this is true for housing. Hence why Apartments work seamlessly. At most, you may run into congestion issues like we see how, especially if housing remained on a low priority server but that's about it.

    Bluntly stated, you have absolutely no idea what you're talking about.

    This is a cost related problem not a technical one.

    Quote Originally Posted by Seraphor View Post
    Ironic when you're the one ignorant to how the servers work.
    Everything I've said is factual.
    Citation needed.
    (8)
    Last edited by ForteNightshade; 12-30-2021 at 01:44 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #19
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Seraphor View Post
    Actual instanced housing would require a duty queue
    And what orifice did you pull this pearl of wisdom out of? Do you understand at all what instanced housing actually is?
    (1)

  10. #20
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Seraphor View Post
    No they're not instances.
    Then explain that to YoshiP who has told us that interiors are instanced and without the weather conditions required for the garden patches and intercross gardening, which is why we can not use garden patches or intercross garden inside of houses/apartments even though we can grow things in flowerpots.

    You're limiting yourself to a very narrow definition of "instance".

    It doesn't change that instanced housing not only can but does exist. Just about every other MMO with housing is an example. It serves a player base better than the ward system ever could which is why it gets used.
    (4)

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