I would like to start with a statement: My point here is not to discuss the Dragoon's overall damage output compared to the other DPS jobs. If you'd like to make an argument based on the average damage output of various DPS jobs, please take it elsewhere.
What I do want to talk about is how Dragoon really doesn't have a damage button that feels good to push. What do I mean? What makes an ability feel good to push? I can explain.
- I want the ability to result in a spectacular visual effect.
- I don't mind if the ability takes some work to execute, such as accumulating some kind of resource to use it. This extra work required increases the good feeling of finally pushing it.
- I want the ability to deal a noticeable amount of damage.
So, DRG does deliver on two of those criteria. There certainly is visual spectacle and there definitely are resources you can work with to get to some of your DPS buttons. However, when it comes to noticeable damage? There is nothing.
I am working my ass off to execute Stardiver, which has 500 potency. My 3rd combo hit has 420. Stardiver isn't a massive hit, it's a hit that is about 22% more powerful than a combo button that I get to use very often. When I use Stardiver, the enemies don't take a noticeably bigger chunk of damage than when I use my other abilities.
The biggest sting came from the lvl 90 ability, though. Wyrmwind Thrust. I got an ENTIRELY NEW resource to accumulate, and all of that to execute an attack with 370 potency. Woo-hoo. Less than many of my other abilities. Frankly, it is stupid how little payoff there is to reaching 90 on DRG, especially when you compare it to the other melee DPS.
Every other melee DPS has an ability to deal a 1000 or 1200 potency attack at some point (not all of them come at lvl 90, but the important part is that they have them). Those attacks always deal noticeably more damage than the other actions those jobs have. For some reason Dragoons are stuck at 500.
I really don't like it. I'd prefer if Dragoons were able to execute a massively powerful hit every once in a while too. There certainly are visual effects that create the illusion of delivering massive hits.