I don't know why you edited this into an older post, or why you called this out as if this is me targeting people who say things when the point I was making in that post was that increasing max HP in the context of Thrill of Battle is in fact mitigation which is something we agree upon. I just wanted to add how healing works to mitigate the effects of taking damage and how that effects DRK overall tankiness. Also, I haven't really heard proactive and reactive mitigations, just proactive and reactive tanks which mitigate in their respective methods. Honestly, stop it. You're talking about reduction, which is a more specific phrase in the context of mitigation. I even agree that shields can be better than healing, the main problem is the accessibility and numerical value of the shields compared to heals. TBN is not enough. That is literally it, stop doing this.



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