Quote Originally Posted by ArtworkGnome View Post
Some good ideas in this thread. My idea is.... a little more simple but i think it would make a huge differance in game play. my idea is that say your fighting two mobs, you kill one... instead of waiting 30 sec and then finally fumbling with the up down left andf right keys to target the next one (i use game pad) meanwhile hes beating the shijesus out of you, should it just automatically target the next *Engaged* enemy in line?
I think they did something like this, the problem was it kept targeted on the dead mob. That's probably just some bug they need to work out, possibly some server related lag.

I had an idea awhile ago that they should designate a button to switching quickly between enemies without ever needing to unlock. I imagined square on a ps3 remote. Holding this would bring up a subtarget arrow which would allow you to select a new target to be locked onto.

This would be a great way to switch targets right before then end of battle. Let's say I"m tanking and the monster is down to HP<20%, I could quickly switch to the next target.
Any position in battle could quickly use this strategy at the end of battle to do the same thing.