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  1. #21
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    My chocobo functions, but I would like an update to it.
    (2)

  2. #22
    Player

    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    166
    I put my level 11 Healer Chocobo in Healer Stance and never have a problem soloing Fates, even bosses, as a Bard. I don’t even have to kite anymore. Sometimes I don’t even summon the chocobo because I’d rather kite.

    I wouldn’t mind a revamp, but saying they are useless is not factual.
    (2)

  3. #23
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    It needs an update on talents and thats about it imo.

    In dps stance they usually do about half the dmg I do as a tank if I'm hunt farming, not a bad increase for a pet thats cheap to bring out
    (1)

  4. #24
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The only major gripe I have is that the healer chocobo will not heal you unless it is able to stand still, but its AI prioritizes staying within five yards of you over trying to heal you so if you're trying to kite enemies or fighting multiple enemies that are forcing you to move with AoEs it spends a lot less time healing then it should.
    (5)

  5. #25
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    I'm definitely of mind to agree. Not necessarily because I want them to be stronger, just that the companion system hasn't changed since... well, since it began. Obviously some additions have been made, but the companion system itself hasn't. It just feels a little more outdated than other things. That said, buffing them may not be the right word for me, but rather just updating it in some meaningful way. Perhaps a better talent tree system, different companion types (models, roles, etc), dungeon access, etc.

    I mean, we have the proven Trust system now and even the uhh... the new accompanying system thing. So the addition of different and better AI functioning companions isn't exactly unrealistic. Likewise to companions, Squadrons could use some love to that somewhat outdated and clearly forgotten feature.
    (1)

  6. #26
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Dunno about you, but my lvl20 Choco on offensive stance with tier 2 attack buff is doing more damage than some of the people I meet during FATES lol.

    I think our birds are fine.
    (1)

  7. #27
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    They've been ignored since Heavensward.

    A 4th ranged spec would be nice.

    The ability to tell them to stay is damn near mandatory at this point because the times my Bird Buddy has died because he thinks he has to be RIGHT by me when he's healing is ridiculous.

    That or just make them immune to all damage if they can't get the AI to be decent.

    Quote Originally Posted by KageTokage View Post
    The only major gripe I have is that the healer chocobo will not heal you unless it is able to stand still, but its AI prioritizes staying within five yards of you over trying to heal you so if you're trying to kite enemies or fighting multiple enemies that are forcing you to move with AoEs it spends a lot less time healing then it should.
    Basically this ^^
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #28
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,803
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Only thing can think of that they should is defender mode for the chocobo.
    (0)

  9. #29
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I want new skills for our birds.
    Choco Meteor or something.
    (3)

  10. #30
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    New classes for Chocobo!

    Black Mage, Red Mage and Dragoon! You know, cus of their barding.
    (0)

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