Quote Originally Posted by Hasrat View Post
Then the complaints would just shift to there being long stretches of leveling with no changes.

But yeah. Anyone that thinks "just sync stats low" is the answer is massively underestimating the wild imbalance due to skill availability. How the hells do you expect to balance low level healers against ones that have "heal to full" spells? How are you going to balance low level tanks with ones that have "immune to all damage" skills?
It would depend on how spaced out abilities are, to be fair. Some jobs should already have skills moved down to the 1-50 range just so they feel like a complete job instead of half of one. BRD, for example. Since they changed Wanderer’s Minuet from what it originally was in HW, there’s very little reason for it to remain at level 52. Moving it down the 30-50 range would allow the job to actually have a full song rotation instead of having 2/3s of one. Melee DPS that don’t get AOEs until the 40s should have them move to lower levels as well (I personally think everyone should have an AOE between levels 15-20).