Quote Originally Posted by HyoMinPark View Post
That said, I’d find it more worthwhile to adjust the levels in which jobs learn skills so that being lower level doesn’t feel so bad. Not only with regards to being synced, but for those who are leveling in general. It’s a common complaint that early combat is boring, and jobs feel less than stellar the lower you get—partially because so many of the abilities that they used to have in the 1-50 range have been deleted. So some reshuffling might make them feel a bit better.
Then the complaints would just shift to there being long stretches of leveling with no changes.

But yeah. Anyone that thinks "just sync stats low" is the answer is massively underestimating the wild imbalance due to skill availability. How the hells do you expect to balance low level healers against ones that have "heal to full" spells? How are you going to balance low level tanks with ones that have "immune to all damage" skills?