If you really were concerned, you wouldn't only respond to the posts asking if you are trolling.
If you really were concerned, you wouldn't only respond to the posts asking if you are trolling.
You do get those healers who want to get away with minimal work, but in the past at least in Extremes and Savages, you kind of do need both healers doing their job. But on normal difficulty raids and trials, Regen + Medica 2 from one WHM is usually enough to sustain the tank from regular attacks, and the healers only need to get to work when the bosses start casting stuff.
I do care because it's become a severe problem in all ew content. Your stupid broil can be made up 6 times over by reading and healing a dps. Dos and tanks are expected to do their role and be good at it. People master jobs to be optimal yet healers refuse to do their job yet make threads about the class being broken because they have to heal and demanding more of what should be minimal. So should a tank keep stance off because who cares he's dpsing? Should I press random buttons as a dps and forget cooldowns and positionals and combos because I'm doing damage anyways so who cares? The double standards are hilarious.

Healers mastering their jobs to be optimal IS dpsing while keep everyone alive. Just because you play with bad players does not mean that healers need to spam heal spells the entire time or you'll throw another hissy fit.
Couldn't agree more.
Healing is completely binary: you are either alive or dead. You can't be a little bit dead or somewhat alive. This idea of full time healing is so outdated and it was never accurate to begin with because in every game there was a hard limit to how much damage a party takes. And once that hard limit has been covered with healing, what else to do but help with the only thing that is almost universally useful: dps? Barring very few exceptions when a boss transitions too early from too much dps, dps is always useful and healers in FFXIV are perfectly capable of doing a ton of dps while healing.
Not dpsing once the party is safe is indeed refusing to do their job.
Mastering healers basically means close to 100% dps GCD uptime while healing is almost exclusively taken care of through oGCDs.




It's a bit concerning to me that OP both doesnt want to do damage but at the same time has trouble keeping the group alive in 8 man content. Are you trying to cure 1 the entire party?
Uh oh, another cure 1 spammer.
I'd counter with "don't start attacking while you are invulnerable for 5-7 seconds because nothing is more annoying than someone dying the second they're back up because I was mid-cast on the heal and they derp themselves to death"
Newp. This is akin to saying a tank's primary job is to DPS and mitigating and holding threat is secondary. The primary role of a healer is to heal. Damage is secondary. I'll interrupt a DPS spell to heal; I don't interrupt heals to DPS.You're playing the wrong game. The first technique in every healer's list is an offensive spell. The objective of combat is to eliminate the enemy. Healing is secondary because damage is designed with that aspect in mind, and so it always comes out balanced around healer's power.
Healer's Job in FFXIV:
1) Assist in Eliminating the enemy.
2) Keep people alive by whatever means you have, so that they can eliminate the enemy.
To just heal is to ignore one half of your job, and it prolongs elimination of the enemy, requiring more healing to happen and also causing the group to come closer to defeat by the enemy.
You do both in this game because it is designed for you to be able to do both. In solo play you must do both. Do both.
My favorite is the newbie sages who only "heal" with Kardion. Fun times.
To be fair, the OP is a tank.
You can cast your dps and use an ogcd to save them, the weave time is now built in to every healer to make life even easier for those who couldn't figure out weave timings, if not you then your cohealer can if your cd's are down. Everyone's job is to dps else you will wipe to enrage if there is one. Tank's get to do their job and still have a more interesting dps rotation, I would like the same for healers.
The newbies sages have the right idea in principle but they need to read their tooltips and practice weaving, get that dps out and heal using the myriad tools at your disposal so you don't need to gcd heal at all. I started playing scholar more and it's even easier to keep people topped up with since the fairy is just a superior kardia given it heals all the time not just when you are dpsing.
Only healing is indeed ignoring half your job, you will be the reason your party hits enrage time after time if you fail to dps. Too many healers struggle with something so basic I never understand why they play healer if they are incapable of juggling 2 things at once. The jobs have been made more and more simple and if it is STILL too hard for them it might be worth considering something more simple, such as new summoner or dancer. Regardless, those "pure" healers are nothing but a hinderance that expect other people to carry them through dps checks.


I wonder if op also thinks the same about Tanks, but then presses 0 cooldowns the whole dungeon, and then complains the healer is bad.
Last edited by Wolwosh; 12-27-2021 at 08:22 PM.
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