If you really were concerned, you wouldn't only respond to the posts asking if you are trolling.
If you really were concerned, you wouldn't only respond to the posts asking if you are trolling.
You do get those healers who want to get away with minimal work, but in the past at least in Extremes and Savages, you kind of do need both healers doing their job. But on normal difficulty raids and trials, Regen + Medica 2 from one WHM is usually enough to sustain the tank from regular attacks, and the healers only need to get to work when the bosses start casting stuff.
I do care because it's become a severe problem in all ew content. Your stupid broil can be made up 6 times over by reading and healing a dps. Dos and tanks are expected to do their role and be good at it. People master jobs to be optimal yet healers refuse to do their job yet make threads about the class being broken because they have to heal and demanding more of what should be minimal. So should a tank keep stance off because who cares he's dpsing? Should I press random buttons as a dps and forget cooldowns and positionals and combos because I'm doing damage anyways so who cares? The double standards are hilarious.
It's a bit concerning to me that OP both doesnt want to do damage but at the same time has trouble keeping the group alive in 8 man content. Are you trying to cure 1 the entire party?
Uh oh, another cure 1 spammer.
I wonder if op also thinks the same about Tanks, but then presses 0 cooldowns the whole dungeon, and then complains the healer is bad.
Last edited by Wolwosh; 12-27-2021 at 08:22 PM.
I get the OP's frustrations, but this is a player problem and not a role problem.
We have DPS that don't use AoE spells on groups, we have tanks that don't or never use their migation spell. This is a player problem.
I'd counter with "don't start attacking while you are invulnerable for 5-7 seconds because nothing is more annoying than someone dying the second they're back up because I was mid-cast on the heal and they derp themselves to death"
Newp. This is akin to saying a tank's primary job is to DPS and mitigating and holding threat is secondary. The primary role of a healer is to heal. Damage is secondary. I'll interrupt a DPS spell to heal; I don't interrupt heals to DPS.You're playing the wrong game. The first technique in every healer's list is an offensive spell. The objective of combat is to eliminate the enemy. Healing is secondary because damage is designed with that aspect in mind, and so it always comes out balanced around healer's power.
Healer's Job in FFXIV:
1) Assist in Eliminating the enemy.
2) Keep people alive by whatever means you have, so that they can eliminate the enemy.
To just heal is to ignore one half of your job, and it prolongs elimination of the enemy, requiring more healing to happen and also causing the group to come closer to defeat by the enemy.
You do both in this game because it is designed for you to be able to do both. In solo play you must do both. Do both.
My favorite is the newbie sages who only "heal" with Kardion. Fun times.
To be fair, the OP is a tank.
I wish rezing a DPS player was always a party DPS increase over me glaring in normal content like op implies. It is not the case.
Yikes, go on and try and clear savage dps checks never pushing your dps button as a healer.
You need to do both to be a competent healer. The problem with healers is the amount of people who can neither heal properly NOR dps. They fail spectacularly at both aspects of the job and SE has balanced and adjusted the jobs to try and mitigate just how bad they are. Thus we have an incredibly dull dps 'rotation', no major stress on our healing and now self heal out the wazoo for every tank but drk and more mitigation across the board.
They may as well remove healers at this point honestly, so many players that cannot handle simple stress yet STILL insist on playing a role that comes with some responsibility. Amount of people that cannot read a tooltip is staggering.
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