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Thread: Reaper feedback

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  1. #1
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,160
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Reaper is finicky in PvP. Engage and disengage and closing any kind of gap is on a 20 sec CD which is a great ability but feels kind of over-taxed with how many needs it has to fill. Especially in FL/RW where recalling doesn't really work with any kind of slope. It needs to be better rounded-out in this regard.

    I do think a better projectile and/or more flexible mobility would help a lot. Even SAM, who likewise has to think very carefully about when they use their teleport, was blessed with an instant 1200 potency spammable projectile that grants meter. 1400 on Harpe is cool though if it's going to have the limitations of a cast time yeah gauge on hit would be cool.
    (0)

  2. #2
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Bump....been in pvp with reaper heavily lately and to be bluntly honest...it feels very discombobulated
    (1)