This simply isnt true, just level a healer, Bloodwhetting CD is 25 seconds and only lasts 4GCD meaning any dmg outside of that they could die from and from trash thats pretty quickly. When I heal a warrior I get a break for like 4 glare casts then they need to be spam healed like every other tank. The only time they can self sustain is on bosses with weak attacks between tank busters.
oh no. WAR are self sustainable on :gasp: dungeons, the most difficult and important content of them all. how could they have launched EW with this game breaking balance issue.
In the situation where Warrior is the only one left, or together with another tank who knows how to use his migitations, as long as there is not something that just outright one-hit the Warrior or deal too much damage within a 25s window, the Warrior will continue to live till the inevitable.
I don't know about WAR outhealing healers in dungeons where the dps would constantly stand in shit (i.e, where there was actually a fair bit of healing required), but if I trusted the DPS, then I didn't bother bringing healers to dungeon spam when leveling a Warrior, if that's any indication.
With some good DPS, yourself, and the WAR. You don't really need to heal too much on trash pulls in comparison to other tanks. Mostly you can just freely spam holy, and the like. Outhealing the whole dungeon? Not really, since you have to still heal everyone during boss fights.
Last edited by SturmChurro; 12-27-2021 at 02:04 PM.
WHM | RDM | DNC
It's good way to show how the devs don't know what the jobs even are. Pal need 5o be a self healer and war top dps of tank. DRK to be top aoe and Gb fastest and having more long range. But we got some stupid things like self healing war.
Warrior literally started as the self-sustain tank. It's always been the self-sustain tank. It's never been defined by being "top dps" (its OT damage was less than PLD's in ARR, and it still had very little lead in HW once gaining its non-tanking bonus stance), only by being the hardy self-sustain tank.
Last edited by Shurrikhan; 12-27-2021 at 03:02 PM.
spam heal? i have leveled 3 healers to 90, sch, whm and sage (working on astro now) as well as leveled tank. the only time i had to “spam heal” a tank is when they didn’t use any CDs. not even a drk do i have to spam heals. in fact, i rarely have to heal the tank at all outside of OGCD heals. if you have to spam heals, there is another issue you either don’t see or refuse to seeThis simply isnt true, just level a healer, Bloodwhetting CD is 25 seconds and only lasts 4GCD meaning any dmg outside of that they could die from and from trash thats pretty quickly. When I heal a warrior I get a break for like 4 glare casts then they need to be spam healed like every other tank. The only time they can self sustain is on bosses with weak attacks between tank busters.
edit: i also play healers in EX trials and still rarely heal tanks lol
I will say this when my friend leveled their warrior they opted out to not have us bring a healer and we did fine. Healers are optional.This simply isnt true, just level a healer, Bloodwhetting CD is 25 seconds and only lasts 4GCD meaning any dmg outside of that they could die from and from trash thats pretty quickly. When I heal a warrior I get a break for like 4 glare casts then they need to be spam healed like every other tank. The only time they can self sustain is on bosses with weak attacks between tank busters.
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