Page 36 of 49 FirstFirst ... 26 34 35 36 37 38 46 ... LastLast
Results 351 to 360 of 489
  1. #351
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by tearagion View Post
    Good job dodging the main point of the post. SAM rDPS should be higher than MNK and RPR, because those two offer more than damage to the party, and it's not. I don't care how unbalanced SAM was in SB because it isn't SB anymore. I did in fact stipulate "marginally".
    You're right, it's not StB. Things are as they should be right now, minus DRG and Nin not outdoing Sam in the rDPS department. Reaper and Monk are like 2-3% above Samurai in rDPS. The sky is falling!
    (1)

  2. #352
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kazimere View Post
    You're right, it's not StB. Things are as they should be right now, minus DRG and Nin not outdoing Sam in the rDPS department. Reaper and Monk are like 2-3% above Samurai in rDPS. The sky is falling!
    Yeah whatever keep hand-waving everything in favour of your own misguided balance logic Mr. contented RPR main. Historically SE has been pretty concerned with keeping SAM players happy, so you as a RPR main should probably enjoy the time in the sun.
    (0)

  3. #353
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by tearagion View Post
    Yeah whatever keep hand-waving everything in favour of your own misguided balance logic Mr. contented RPR main. Historically SE has been pretty concerned with keeping SAM players happy, so you as a RPR main should probably enjoy the time in the sun.
    I sure will. Thank you!
    (1)

  4. #354
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Maxilor View Post
    SE to this entire thread:

    They don't want to risk screwing things up in the Savage patch.
    6.1 will be the big balance patch/ potential reworks ( based on data from Savage ).
    (0)

  5. #355
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    Quote Originally Posted by Kolsykol View Post
    They don't want to risk screwing things up in the Savage patch.
    6.1 will be the big balance patch/ potential reworks ( based on data from Savage ).
    True, true. I was just being silly and making fun of the people overreacting.

    6.1 will be the true test.
    (0)
    The menacing aura of every Lalafell.

  6. #356
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kazimere View Post
    Line up you burst with ours then. You fail to understand that Reaper's raid buff functions selfishly. It is not like the others.
    Most raid buffs can function selfishly....doesn't change the fact that they are raid buffs and benefit the raid. SAM does not bring any raid buffs or anything that benefits the raid outside of straight DPS. If MNK and RPR can compete with them for the top DPS spot then what's the point of SAM? Back when SAM was introduced it had the highest potency across the board and weas stated by the developers that they intentionally designed SAM to always be the top DPS BECAUSE its a selfish DPS job that brings zero utility.
    (7)

  7. #357
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ransu View Post
    Most raid buffs can function selfishly....doesn't change the fact that they are raid buffs and benefit the raid. SAM does not bring any raid buffs or anything that benefits the raid outside of straight DPS. If MNK and RPR can compete with them for the top DPS spot then what's the point of SAM? Back when SAM was introduced it had the highest potency across the board and weas stated by the developers that they intentionally designed SAM to always be the top DPS BECAUSE its a selfish DPS job that brings zero utility.
    Hilariously enough, and I discussed this very briefly with Kazimere over Discord, this is exactly the problem that Monk faced exiting Heavensward: no raid buffs (it did have the blunt debuff at one point... but how many jobs did that benefit?), entirely a selfish DPS that was being left behind due to a stacking buff meta that overrode whatever personal contributions to a raid that even the best Monk players could muster. With Stormblood came some form of utility (for limited comps), as well as the introduction of a new selfish DPS job to eat its lunch. Which, ultimately, Samurai did in both terms of design and player population, and still is now.

    https://luckybancho.ldblog.jp/archives/56364034.html (credit to xou_ from Twintania for linking this in a Ninja thread.)

    SE already has an extremely poor record of shifting selfish DPS into being more supportive, it's called Monk. If the "solution" that has been peddled here (give Samurai a raid utility or two beyond just straight up damage) does get implemented, I have zero faith in SE's ability to integrate that into a job that hasn't had such a utility for 90 levels and three expansions without completely screwing it up, because they couldn't do it right for Monk that existed without such things for ARR and HW without ultimately compromising its identity and gameplay.

    As I said to Kazimere, I think it's totally acceptable for there to be purely selfish DPS in the game, DPS that provide no 'utility' to a raid beyond their damage. The 'fix' for them isn't to give them utilities, it's to make their damage THE thing that people bring them for. It has to be decisively such, because if not, the job will get left behind. Again, we have Monk as the example for what happens to a selfish DPS when that isn't the case, and we also have everything that's happened to it from Stormblood on as an example of why SE shouldn't be trusted in that regard.
    (3)
    Last edited by IruruCece; 01-05-2022 at 06:57 AM.
    Quote Originally Posted by IruruCece View Post
    Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.

  8. #358
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Rubytoe View Post
    Reaper can aoe heal the party, provide a party damage buff that last 20s and do more dps numbers than samurai and black Mage? Why even play any other melee, outside of aesthetics?
    Hey you're talking about a game where a support class (RDM) can have an insta raise, on demand self healing, substantial utility and do more damage than a Summoner. "Jack of trades master of none" class philosophy btw.
    (0)
    Last edited by Vallhallix; 01-05-2022 at 06:30 AM.

  9. #359
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ransu View Post
    Most raid buffs can function selfishly....doesn't change the fact that they are raid buffs and benefit the raid. SAM does not bring any raid buffs or anything that benefits the raid outside of straight DPS. If MNK and RPR can compete with them for the top DPS spot then what's the point of SAM? Back when SAM was introduced it had the highest potency across the board and weas stated by the developers that they intentionally designed SAM to always be the top DPS BECAUSE its a selfish DPS job that brings zero utility.
    You do understand that the DPS that is boosted on the Sam from raid buffs is given to the job that is giving the buff, right? Like I said, if the Sam is topping rDPS as well, it is because it is so powerful in the aDPS department that its boosted DPS is still overshadowing the buffer, who is the one being given the numbers from the boost. You talk of balance, yet completely overlook how busted that is. This is essentially why Sam was a lock for speed runs. They were so powerful that they didn't need buffs.

    Sam is 2-3% behind RPR and MNK, AO last week. Boost DRG and NIN to be above Sam in rDPS, as well, and all will be well.
    (1)

  10. #360
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by IruruCece View Post
    Hilariously enough, and I discussed this very briefly with Kazimere over Discord, this is exactly the problem that Monk faced exiting Heavensward: no raid buffs (it did have the blunt debuff at one point... but how many jobs did that benefit?), entirely a selfish DPS that was being left behind due to a stacking buff meta that overrode whatever personal contributions to a raid that even the best Monk players could muster. With Stormblood came some form of utility (for limited comps), as well as the introduction of a new selfish DPS job to eat its lunch. Which, ultimately, Samurai did in both terms of design and player population, and still is now.

    https://luckybancho.ldblog.jp/archives/56364034.html (credit to xou_ from Twintania for linking this in a Ninja thread.)

    SE already has an extremely poor record of shifting selfish DPS into being more supportive, it's called Monk. If the "solution" that has been peddled here (give Samurai a raid utility or two beyond just straight up damage) does get implemented, I have zero faith in SE's ability to integrate that into a job that hasn't had such a utility for 90 levels and three expansions without completely screwing it up, because they couldn't do it right for Monk that existed without such things for ARR and HW without ultimately compromising its identity and gameplay.

    As I said to Kazimere, I think it's totally acceptable for there to be purely selfish DPS in the game, DPS that provide no 'utility' to a raid beyond their damage. The 'fix' for them isn't to give them utilities, it's to make their damage THE thing that people bring them for. It has to be decisively such, because if not, the job will get left behind. Again, we have Monk as the example for what happens to a selfish DPS when that isn't the case, and we also have everything that's happened to it from Stormblood on as an example of why SE shouldn't be trusted in that regard.
    People will bring them though. Those who understand anyway. Problem is, people look at what fflogs uses for rankings (rDPS) without understanding the other brackets.

    If anything Sam could bump up another percent in the aDPS department, giving it a solid 2-3% lead over reaper and monk. Then, boost DRG and NIN up a bit more if their recent tinkering didn't do the trick. That would even them all out in the rDPS department better. You're going to have a top and a bottom though. It's just the way it is. However, that top should never be Sam in the rDPS department. At best, it should be third.
    (0)

Page 36 of 49 FirstFirst ... 26 34 35 36 37 38 46 ... LastLast