Quote Originally Posted by Xiaoki View Post
The end result is the same but the effect is not.

Blindly nerfing Jobs that seem too good and buffing Jobs that seem bad is just going to make a bigger mess of balance.

Reaper's damage gets nerfed, then what? Monk takes it's place, as they have similar damage output and raid buffs. Then what? Everyone complains Monk is too good and needs to be nerfed into the ground?

On the other hand bringing other Jobs up to Reaper means that they set a benchmark for the other Jobs, that their is plan for balance as a whole.
If they buff MNK's damage it's the same situation regardless.
I think MNK's damage is perhaps a bit too strong too atm, SAM and BLM should be the top dogs.

My point was that you could accomplish the same balance tier by nerfing RPR or buffing SAM and BLM.
Is RPR too strong or are others too weak?
That's more of a pov and opinion on how high the damage should actually be overall.

The FFXIV devs tend to go the safer route by buffing instead of nerfing because it upsets people less, even if the balance tiering ends up being the same in practice people don't like seeing their numbers go down.
I don't think that's necessarily always a good thing, in the past overbuffing has lead to numbers getting too crazy, it happened with physical ranged DPS in Heavensward.

No one here is talking about blindly nerfing or buffing, the data already exists we already have the facts on our plate.