Quote Originally Posted by Scuoll View Post
Oh i absolutely agree, idk where you got this from.
In fact in my very first post on the thread you'll see i made the same argument in that reaper taking a slight popularity hit would probably be a good thing for those who are into the fantasy/animation of the class, since it will still probably be the most popular class no matter what, and it would make it more tolerable for those who genuinely enjoy reaper's fantasy instead of the output.
I am not sure about how many people would quit it if it was nerfed,not unreasonably, but to maybe middle of the pack as the 3rd/4th best melee within a tight margin, like -3% from the number 1 or whatever.

Its also part of my point of why having a class so overrepresented in its role its probably a bad thing, if you can bring 5 and one is chosen over a third of the time its probably causing issues elsewhere aswell. Ofc i dont want people to stop enjoying it if they like it, but at the same time i also think it actually is not good for the overall game
It is the 3rd best melee. Sam, Monk, and Reaper are tuned pretty tight in the aDPS department, and that is why you see the tuning being tight in rDPS (1.5-2%). The issue, is that Dragoon and Ninja still seem to be under performing. Like, it's not even close. That's a problem. Their aDPS needs to be brought up to bring them closer in rDPS. That's just how it works.