Quote Originally Posted by ZiraZ View Post
That's fine the problem is when utility exists and the jobs with utility are still over the ones with zero utility, on the surface jobs like reaper and sam should do similar rDPS but then there should be an utility tax on top of that because reaper can shield themselves and heal the party, even after it's 50% nerf (lol) it's extremely good regardless of whatever the clowns in this forum say, I mean it's pretty obvious the ninja community has agreed there is absolutely no point in playing that job and it's basically dead in the water now, like I don't remember a job being this dead for this long now even after a small redesign patch, why play something that offers nothing and complexity that is heavily punished when you could instead play the autopilot job that has a better shade shift that heals the raid?
So give the rest of the melee something. You're argument is weak. You're basically saying that Reaper should do the lowest because it's got a 250p regen for the group and the rest don't. Ain't no one bringing a Reaper to the raid for their shield. It's a cherry on top.

In the end, you're salty and butt hurt. We get it.