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  1. #331
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Maverick_Haas View Post
    My frustrations with calls for nerfs stems from this. We know it was meant to compete or be close to SAM. But because it's seemingly the easiest DPS job, it should be nerfed. But we also know for a fact that SE doesn't balanced on ease to play, or at the very least it is what they claim.

    If we are worried that RPR is too easy to be considered close to SAM, why don't we call for it to get more difficult? Not asking to redesign the loop, but perhaps having DD harder to execute at certain times during our combos. I dunno, for me it's hard to gauge difficulty from a gameplay point of view. I can agree it's more forgiving, but despite that it can still feel tight on bursts when you take into account fight mechs and a 40-60 second burst phase.
    Wait how do we '' know '' this?
    RPR is not a selfish DPS...
    If the rest of the other Jobs are to go on which I don't see why we wouldn't then RPR is a utility DPS Job and should be on the level of DRG or MNK ( and MNK is too high too ).
    Where exactly are you guys getting this idea from that it's meant to be up there with SAM?

    I keep seeing people throw this out and I dunno what exactly people are basing this on...
    This whole argument about ease of play is completely pointless to try and argue against too the logs show what they show, yes it is completely fair to say that RPR is objectively easier.
    That doesn't mean that individuals might not disagree but the stats show what they show.
    (9)
    Last edited by Kolsykol; 01-04-2022 at 07:08 PM.

  2. #332
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Navnav View Post
    Because enshroud attacks are 1.5 gcds. That would open a can of worms for a few reasons and would be a headache for SE in the end.
    Eh by 7.0 there won't be any positionals left. Too hard after all.

    Just saying if you want to make Reaper more difficult that would be a way of doing it.

    When I play Monk I still do pos due to muscle memory.

    Yoshi P's design with Reaper being overtuned is he wanted the job to have impact and I believe that's why the potencies are very strong for a mostly braindead job.

    The only nuance of skill you really need is committing to your Soul Reaver stacks(I like this) and keeping Heavy Thrust up.

    Pos are really a non-issue with True North which makes me feel like positionals aren't required at all.

    The big complaint the vocal minority here has on Reaper is that it has high DPS with Utility attached as well whereas BLM/SAM do not. Thus. Outrage.

    If I have any personal complaints on Reaper myself it's that Harvest Moon is niche and can be overlooked in favor of Harpe spam.

    Edit: Monk is top tier too. And that Thunderclap dash is sexy as fuck. So good. People don't like Monk/Reaper putting in work and making those BLM/SAM salty. And making NIN/DRG underwhelming.
    (4)
    Last edited by MagiusNecros; 01-04-2022 at 07:11 PM.

  3. #333
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Kolsykol View Post
    Wait how do we '' know '' this?
    RPR is not a selfish DPS...
    If the rest of the other Jobs are to go on which I don't see why we wouldn't then RPR is a utility DPS Job and should be on the level of DRG or MNK ( and MNK is too high too ).
    Where exactly are you guys getting this idea from that it's meant to be up there with SAM?

    I keep seeing people throw this out and I dunno what exactly people are basing this on...
    This whole argument about ease of play is completely pointless to try and argue against too the logs show what they show, yes it is completely fair to say that RPR is objectively easier.
    That doesn't mean that individuals might not disagree but the stats show what they show.
    How is reaper not a selfish dps? Just because it had a 3% two minute CD that yields less raid dps than every other raid cool down in the game? That makes them some kinda support job? I assure you I do not press that button for you. I press it to get PH. Jeezus it is time to change your approach to what should and shouldn’t be doing good dps. Its been stated this job would be deal high dps on par or beating samurai. Here we are, that future came true. Let’s enjoy being everything DRK wishes they were
    (3)

  4. #334
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Wyakin View Post
    Let’s enjoy being everything DRK wishes they were
    A good tank that is visually appealing and doesn't have a terribly implemented invuln that players have been complaining about in every language native to the territories this game is playable in?
    (6)
    Quote Originally Posted by IruruCece View Post
    Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.

  5. #335
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by IruruCece View Post
    A good tank that is visually appealing and doesn't have a terribly implemented invuln that players have been complaining about in every language native to the territories this game is playable in?
    More aimed at what dark knight was in games like 11. An actual dps that uses its soul and such to increase damage.
    (2)

  6. #336
    Player
    Ketsufuma's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    212
    Character
    Ca'ex Ketsu
    World
    Adamantoise
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wyakin View Post
    More aimed at what dark knight was in games like 11. An actual dps that uses its soul and such to increase damage.
    ah i miss tho days of draining x3 but reaper is almost bringing me back to that nostalgic feel.
    (0)

  7. #337
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Wyakin View Post
    How is reaper not a selfish dps? Just because it had a 3% two minute CD that yields less raid dps than every other raid cool down in the game?
    Yes. That's literally what a selfish DPS means. Good job figuring it out.
    (6)

  8. 01-04-2022 09:08 PM

  9. #338
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rym View Post
    Actually reaper is meant to be competing with SAM on DPS. No surprise that there were no dps nerfs, since it is currently competing with SAM already.
    Then give SAM a raid buff. None of the melee should be competing with SAM. If they were then it defeats the entire point of SAM being a selfish DPS. RPR not getting a huge potency nerf is ridiculous.
    (6)

  10. #339
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Eh by 7.0 there won't be any positionals left. Too hard after all.
    It's not about that, it will be about players with high ping, etc. Believe it or not, most players don't find positionals hard, they just find it annoying.

    Kinda like nutella, we are all able to consume, but you either love it or hate it.
    (4)

  11. #340
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Navnav View Post
    It's not about that, it will be about players with high ping, etc. Believe it or not, most players don't find positionals hard, they just find it annoying.

    Kinda like nutella, we are all able to consume, but you either love it or hate it.
    +1
    Never found positional hard, always able to run to the right positional inbetween GCD and if I have to avoid AOE, 2 charge of true north are always handy.

    I do found it annoying when our Tank putting the boss in awkward position like only tiny gap between the boss and the edge of the arena. or some boss that will target each party member and keep turning all the time.
    (3)

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