Quote Originally Posted by Maverick_Haas View Post
Actually, looking further into it, MNK's mantra is equal if not absolutely better than Arcane Crest. It's a 10% increased healing to self and nearby members for 15 seconds. It doesn't heal directly, but the increase of healing received is certainly more than 100 potency. Yet, I don't see anyone raging over this and asking for extreme nerfs... Why not? Because Mantra healing numbers do not show up in fflogs like crest does. MNKs don't get credit for the increased healing on fflogs, you would have to look at the individual players and see when Mantra was applied and how much healing was increased then.

So I chalk this up to people not knowing what they are talking about, but still asking for extreme nerfs because they have some notion of what balance is.
For Mantra to equal the value of Arcane Crest, you'd need something like 5000 potency worth of heals going out. It is absolutely not better than Arcane Crest. Arcane Crest is a 500 Potency Heal over it's duration. The HoT ticks once every 3 seconds. so it Ticks for 100 potency 5 times during it's duration.

Arcane Crest is better than Curing Waltz, and other similar partywide defensives that are on much longer cooldowns.
It's heal potency needs to be severely reduced. Likely by 50% or more if it's gonna keep it's 30 second cooldown.