Quote Originally Posted by Kolsykol View Post
Like I dunno but you just listed off a bunch of abilities and then conveniently ignored how other Jobs have less forgiving mechanics and how BLM for example actually works in practice in a real fight.
If you played BLM then you'll know that you're being a bit disingenuous about it here.
Correct. I listed things to ensure everything was understood. Overcapping and such are not being used here as a form of complexity, but rather what I'm trying to elaborate here is managing multiple resources such that you are always executing gluttony off CD and keeping your timers in line with burst window. A single mistakes can lead to drifting gluttony which will mean that you can miss it in your raid buff window.

I'm by no means saying that BLM is less complex than RPR. I know very well that BLM requires fight knowledge to know when and where to place LL and burst. When to ensure you have xeno/proc for movement. Using sharp on CD and ensuring it's consumed with T3 while also not overcapping T3. It certainly is more complex, but my point is that in comparison RPR has more timer management to ensure a maximized burst windows. RPR certainly does have an easier skill floor, but maxing DPS and ensuring your hitting your windows along with fight mechs can make it harder than some.