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  1. #1
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Scuoll View Post
    Of course i am not saying its not a 3% buff, its in the tooltip, i am saying it is a really good raidbuff , saying "its just 3%" makes it seem like its weak, when it really isnt other than if compared to brotherhood.

    If a dps healing the party more than a tank over the course of a fight is not wildly powerful, i guess there are no powerful abilities in the game at all? How would you rate shade shift and life surge (lol) if arcane crest is not overpowered?

    I am not saying you are lying, just misrepresenting the situation, reaper is so much better than the other classes under every aspect, except maybe monk damage which from what i understand is doing a different rotation the developers didnt find out or something.
    Just to put it this way, if reaper/ninja/dragoon are all doing similar damage, lets say 1% difference from each other instead of the actually massive 5% lead reaper has, why would you not always bring the class that can also heal you like maybe half a healer, which potentially saves healer gcds = more damage, which also happens to be easier to play so players of similar skill are more likely to perform better on reaper?

    Current balancing is bad, one job cant excel at everything, and tbh its not like reaper is not going to suddenly be unfun if you are doing the same skills just without effortlessly topping meters. Just step back for a second and compare it to the other jobs, should ther not be some upside to bringing them sometimes?
    Why are you so focussed on the healing? Any healer worth their salt would plan their CDs around that ability not even being pressed making its “utility” fundamentally pointless and used in such niche environments(like greeding uptime in zodiark) it has little to no affect on balancing.

    Compare the 3% buff to all other jobs and it’s kinda on the low end, deservingly so. So we’re good there. It’s less than brotherhood, less than trick, less than litany. Lovely.

    Reaper is powerful, it’s nice to not see samurai topping every meter for once. It’s nice seeing monk doing some serious damage and I for one (although I believe samurai needs a buff) am glad to see SEs golden child knocked down a peg or two
    (2)

  2. #2
    Player
    Scuoll's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Scuoll Xyz
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wyakin View Post
    Why are you so focussed on the healing? Any healer worth their salt would plan their CDs around that ability not even being pressed making its “utility” fundamentally pointless and used in such niche environments(like greeding uptime in zodiark) it has little to no affect on balancing.

    Compare the 3% buff to all other jobs and it’s kinda on the low end, deservingly so. So we’re good there. It’s less than brotherhood, less than trick, less than litany. Lovely.
    Because it literally exists? If one class can do it and the others cant its a bonus lol, it should be factored in. Sure, i can understand the argument then when you are farming the fight everything is nicely planned out and its just good, not broken, but do you do all fights perfectly from day 1? It helps you the most during progress, the hardest part, and i am focused on it because it is objectively the second best utility skill behind red mage instant cast rez, which btw also drops in value when you are farming the fight, but just because with optimal play its just good instead of broken doesnt mean it shouldnt be counted in? Like one job gets shade shift and one gets crest, do you honestly think those two skills warrant the same power budget?

    I ask you again this question, what is the point of bringing other melee jobs if reaper is easier, so that players of similar skill level are likely to perform better on it, and also excels in both utility AND damage? What is the upside to playing another class other than you enjoying it, which is completely fair of course since people want to have fun, but also objectively not a good measure to decide if something is balanced.

    Also you wrote in another post that people are forming these opinions looking at low percentiles on the 6 current endgame fights available, here are screenshots of 95 percentile for both the raid and extremes https://imgur.com/a/NA1AEVj
    If you go lower reaper's lead only grows, since its easier to play.
    (5)

  3. #3
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ssunny2008 View Post

    I´m still convinced SAM has been (and probably is) one of the easiest classes to optimize. I don´t argue about the last 10 DPS like some 100% parser would do, i argue about the kit, the possibilities it offers with having "no strict rotation" in some way and how easy and accessible it is. Other classes have strict rotations and one missclick can fck up everything. You do even need to delay stuff or in kind of old MNK you had to care for a bunch of positionals.
    On the other hand SAM has offered tons of DPS for "worse players", just because the kit has everything you want on a melee and braindead burst on top. That SAM had overall so much more DPS "for free" wasn´t justified in any way. Same with BLM... either they should be even to their counterpartes or have max. 3% more DPS caused by the missing utility. But not that amount it was in Shb.
    Each there own, I personally think decision making makes a dps hard to optimize rather then rng or relying on other players. I also think trying to play sam correctly in shb as in lining yourself within raid buffs is way harder then any of the other jobs. That's why I think balancing around difficulty is dumb because for a lot of other people sam is the hardest to optimize (me) and for others its ninja, blm, or monk.
    (2)
    Last edited by Acece; 12-28-2021 at 01:50 AM.