Quote Originally Posted by Kazimere View Post
No, you’re allowed to have your opinion. Just stop acting like it is anything but that. You have no objective basis to say anything is over powered or broken. None. You are not on the developer team. You looking at some numbers and data and saying xyz is abc is….an opinion. It is your opinion that reaper is broken because of your subjective feelings. Full stop. Objectively, it is not even crushing samurai or blm. Max potential is the only thing that matters, and max potential has reaper, blm, and Sam within margin of error for RDPS on a 100% uptime fight (which isn’t even where one needs to look for reaper). aDPS (where it matters for reaper) has reaper well behind samurai. If you played reaper to any degree you’d know that.

It is my “opinion” that DRG and NIN are under performing.

As soon as you say a class shouldn’t do as much damage as another because it’s “easier” you lose me. Difficulty is subjective. It is also a myth that people won’t play something “hard” unless it does the most damage. In every game. People just like to bitch that they deserve to be rewarded for “working harder” in a video game. As if they are working that hard. That is also subjective too.
I feel like the discussion is getting a bit side tracked, but you and a few other people have echoed this sentiment of "max rank is the only thing that matters".
Now i understand that sorting by max on fflogs makes reaper look the most balanced, however, i think it is pretty objectively a bad metric to use for balance, since its the metric with least parses, rng plays a heavier effect, mainly crit rng, is it okay if the only way for reaper to get out dps'd is by players playing every job near perfectly + getting good rng? Not to mention also party composition and kill time play a heavy effect, and probably also heavy padding on fights that allow for it like the ex trials.

Again, the fact that players playing as well as they can sometimes beat rpr in dps is true and it means something, but i still think that the reality shown by sorting from ranks 95 down is way more important, i dont know how square enix does their balancing, but i dont think it makes that much sense to balance only around perfect play AND perfect circumstances, since they are both very rarely happening, they probably have to go for a more "middle of the road approach".

Also given the low difference between rpr's floor and ceiling you yourself have acknowledged, right now it probably risks turning into an "easy mode" of sorts, which i genuinely think is pretty bad for the game.

As a last note, i do my best to just talk about the game, but it really gets hard to take you seriously when you say cringy things such as "i'd wipe the floor with you on any job" and "just trolling lol", just makes you look like a clown tbh